failed argue the call roll
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failed argue the call roll
If the head coach from an undead/necromantic coach is send off because of a failed argue the call roll, does the team lose it's regeneration ability?
I though I read it somewhere, but can't find it anymore.
It's not on the NAF-document.
I though I read it somewhere, but can't find it anymore.
It's not on the NAF-document.
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Re: failed argue the call roll
Sounds like a (harsh) house rule.
I even had a look through some older LRBs and couldn't see it in there. In fact, I found a line that seemed to point to the opposite:
I even had a look through some older LRBs and couldn't see it in there. In fact, I found a line that seemed to point to the opposite:
Liche Priests can argue the call with the referee and can still use his magical powers for the team if ejected.
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Re: failed argue the call roll
Regen is linked to the player, not the head coach.driesfield wrote:If the head coach from an undead/necromantic coach is send off because of a failed argue the call roll, does the team lose it's regeneration ability?
Now if your question was about Raise The Dead (free zombie).... I don't know official answer but I would argue the Necromancer sneaks in and snaches the body whilst no one is looking, casts his spell and giggles maniacally as he then wills the player onto the pitch on the next drive and sees the looks of amazed disgust on the opposing players.
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Re: failed argue the call roll
Thanks guys. This questions popped up last weekend in tournament when a necromantic coach was ejected.
Since the answer wasn't found we assumed the regen still worked.
Since the answer wasn't found we assumed the regen still worked.
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Re: failed argue the call roll
Its back.Moraiwe wrote:That's a really old rule. 3rd ed, I think.
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Re: failed argue the call roll
I'm talking about the Necromancer not being able to regen players. That part is not back.
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