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Intecept question
Posted: Sun Sep 07, 2003 11:39 pm
by sangraal
Hi Guys,
Whilst I am 99% sure of the answer, this little event cost an elf player
a win in the semi-final of our league tourney. --- I want to show him the
answers I get here to ease his mind......
Elf player passes, an Orge is in a position to Intercept & rolls a 6 -- Intercept!!
But the Elf player says that the Orge has to roll bonehead to see if he can
attempt the intercept ---- the other 3 players present say no, Intercept is not an action, same as Catch. ( & its not the Orges turn either, obviously)
Elf player not happy.....
sangraal
Posted: Sun Sep 07, 2003 11:41 pm
by Grumbledook
currently the ogre doesn't have to roll bonehead no, its not an action and you only roll bonehead at the start of his action
now whats not currently clear is if he failed the last bonehead roll he made before the intercept
as far as the rules go at the moment he is still allowed to roll for the intercept despite failing the last roll but this should hopefully be cleared up in the rules review next month
from your question though he just rolls the intercept and if he gets the 6 then its an interception
Posted: Mon Sep 08, 2003 12:07 am
by sangraal
At the time we were all agreed that if he had failed Bonehead the previous
turn he would not have been able to attempt the intercept....
It was like an instant house rule as it had never come up before.
It was a semi-final though, & the Human player had Morg n Thorg in the intercept zone as well --- but he wanted the SPPs for his Orge.
Humans were down 0-2 at half time, came back & won 3-2.....
sangraal
Posted: Mon Sep 08, 2003 12:10 am
by GalakStarscraper
sangraal wrote:At the time we were all agreed that if he had failed Bonehead the previous
turn he would not have been able to attempt the intercept....
It was like an instant house rule as it had never come up before.
Just so you know ... this is a house rule. A player who has failed Bonehead can still catch or intercept the ball per the rules of the game since these items are not actions.
Galak
Posted: Mon Sep 08, 2003 12:22 am
by Lofwyr
Which I hope will be changed as soon as possible!
Tobias
Posted: Mon Sep 08, 2003 8:26 am
by Valen
Yes, I agree, they shouln't really be allowed too intercept if the have boneheaded last turn.
Posted: Mon Sep 08, 2003 11:51 pm
by slackman
what im really hoping they do is clarify what exactly happens when you lose your tacklezone, or at least what you are able to do specifically when you dont have one. as it stands now "you may still assist blocks but cannot prevent others from assisting" really sounds like something they just pulled out of, erm, the air. i really dont care how everything gets ruled, just as long as they do something about it. ints are pretty bunk anyway, seeing as how nearly everyone needs a 6 i wouldnt mind bgs w/out tzs still being able to do it.
slackman42
Posted: Tue Sep 09, 2003 12:14 am
by narkotic
the same question arises whether an Ogre/Troll has to roll Bonehead for catching bouncing balls or what happens if he lost his TZ before. And bouncing balls are somewhat more common than interceptions, so this issue should be cleared IMO.
Posted: Tue Sep 09, 2003 8:40 am
by DoubleSkulls
Bonehead just means you lose your TZ. I can understand the confusion with assists, but catching the ball?

Posted: Tue Sep 09, 2003 9:37 am
by Lofwyr
Yes, but the question is: SHOULD the troll be able to catch a ball if he´s affected by bonehead (or really stupid).
In my opinion this is a NO.
Tobias
Posted: Tue Sep 09, 2003 11:42 am
by DoubleSkulls
I would agree that making failed BH/RS rolls more painful is a good idea - but catching balls is a small part of that (especially given the low AG of most BGs).
I'd rather see the rules cleared up so that failed BH/RS rolls mean you can't give assists as, IMO, that would hurt them a lot more and works around the Guard "patch".