With Catch on werewolves it would seem logical to get yourself a passer. Do you really need guard with big flesh golems and zombie fodder?
I don't want to put my ghoul in that line of fire...
NOS would be interesting but it seems to be something only used in special situations. Pass or Accurate wqould be used much more often
Rookie Goul rolled a Double 5 for first skill. skill/Trait?
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- Veteran
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Hail Mary Pass.
A very underestimated skill on defense. Since you have access to AG skills en masse on a necromantic team and the ghoul already has dodge. Couple this with surehands and you can get the ball up to the other side of the pitch for a crucial 8:th turn TD if need be.
A very underestimated skill on defense. Since you have access to AG skills en masse on a necromantic team and the ghoul already has dodge. Couple this with surehands and you can get the ball up to the other side of the pitch for a crucial 8:th turn TD if need be.
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