Help for new player making ghoul skill choice
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Help for new player making ghoul skill choice
I've just played my first game with the Necromatic Undead, and my ghoul managed to get 7 SSP, and i rolled a double five. I was orginally going to give him sure hands for his first skill, but now I am considering getting the extra movement, so i can break out of a cage and score easier, or pass, so i can send it to my werewolf lurking down field with catch. What is the best thing to get for him?
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Go with movement
It's not often that the Undead can get a breakaway scorer like that. Take the MA.
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- DoubleSkulls
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- neverdodge
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Re: Go with movement
i m agree on that one, get the maCervidal wrote:It's not often that the Undead can get a breakaway scorer like that. Take the MA.
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- franck_le_grand
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I would say take the MA. On one of my undead teams I had 2 ghouls get +1 MA and one other ghoul got +2 MA. Call me fortunate but my first ghoul on that team that got a roll(he rolled doubles) I gave him pass and he got killed in his second game. At the end of that second game I had a wight get a roll(doubles for him too), I gave him pass. Next he got Sure Hands and now the WIGHT is the full time passer and the Ghouls are the speedy catchers. So my suggestion is take speed here and let the passing fall on a wight's shoulders(you get 4 of them).
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- Grumbledook
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same thing happened to me i took the Extra MA, and he has developed into a great running player. In only two games he's racked up 17 SPP's all through TD and an intercept, dodging out of the cage with his MA 8 for easy and quick touchdowns. Hopefully when this current game ends my second Second Skill roll, i'll give him Sure Hands. I was tempted to go or Block, but with MA 8, the only time i want him in the clear is when he has a straight run through to the End Zone.
Steve
Steve
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