How to defaet a hard playing Orc-Team
- Wizzard
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How to defaet a hard playing Orc-Team
I'm playing a Liz-Team and quite sucseful with them (8-1), but in the next game I will face a very hard and brutal paying Orc Team(4-0). Because of my speed advantage I think I can win this game but I’m not sure if my Sarus are able to hold the line (I think 8 oponent guys with Mighty Blow?). I’m not bored about winnig this game but I fear to lose to many players. Has anybody suggestions how I can avoid this? I don’t think that my 7 strong guys could control 11 fighting and biting Orcs. How could I rescue my Skinks without losing my Saurus?
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The universe, they said, depended for its operation on the balance of four forces which they identified as charm, persuasion, uncertainty and [color=red]bloody[/color]-mindedness.
- DoubleSkulls
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Does he have much tackle? If not your skinks are relatively safe and he wont be able to exploit a significant strength advantage.
Your big strength is mobility since his fastest players are 2 slower than your skinks and your Saurus can move as fast as his blitzers. So I'd try to spread the play around and thin out his defences so you can isolate and concentrate against a part of his line.
Ian
Your big strength is mobility since his fastest players are 2 slower than your skinks and your Saurus can move as fast as his blitzers. So I'd try to spread the play around and thin out his defences so you can isolate and concentrate against a part of his line.
Ian
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- neverdodge
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- Wizzard
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OK!
To spread the play and thin his defence sounds very nice. Because my opponent is playing with a Troll it sounds even better. I think my MA 9 AG 4 Skink will be able to score some TDs.
But how can I get the ball more than once? Has anybody good suggestions for my defence play (No Break Tackle yet)? Blitzing the ballcarrier with a ST 4 guy sounds good, but with AG 1 you get this option not very often. I think the problem of Lizards at defence against stronger teams is to free your Saurus from the opponet Blockers to catch his scorer.
To spread the play and thin his defence sounds very nice. Because my opponent is playing with a Troll it sounds even better. I think my MA 9 AG 4 Skink will be able to score some TDs.

But how can I get the ball more than once? Has anybody good suggestions for my defence play (No Break Tackle yet)? Blitzing the ballcarrier with a ST 4 guy sounds good, but with AG 1 you get this option not very often. I think the problem of Lizards at defence against stronger teams is to free your Saurus from the opponet Blockers to catch his scorer.
Reason: ''
The universe, they said, depended for its operation on the balance of four forces which they identified as charm, persuasion, uncertainty and [color=red]bloody[/color]-mindedness.
- DoubleSkulls
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Orcs aren't very fast or agile so if you pin enough of his players (and skinks are good against Orcs who don't have block or tackle) he wont be able to keep a cage formed. That should open something up so you can at least get 1/2 die or 1 die blocks with skinks.
Alternatively, you can just rely on slowing him down and waiting for the mistake - ensure you cover the receivers.
Ian
Alternatively, you can just rely on slowing him down and waiting for the mistake - ensure you cover the receivers.
Ian
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- Harleqin
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