Human team league advice

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

Post Reply
Falkom
Experienced
Experienced
Posts: 96
Joined: Wed Apr 14, 2004 9:42 pm

Human team league advice

Post by Falkom »

I am curently playing with human team in 10 games league (2 humans, orc, necro, dwarves, ch.dwarves, h.elves, goblins, welves) - and my first 3 games will be against necros, ch. dwarves and other humiz. Based on upcoming games what Cockerel will you recommend:

variant A
4 Blitzers
1 Catcher
1 Thrower
5 Linemen
3 Re-Rolls
9 Fan Factor
10k in treasury

variant B
4 Blitzers
Ogre
1 Thrower
5 Linemen
2 Re-Rolls
9 Fan Factor
10k in treasury

or you have some other recommendation?

Reason: ''
User avatar
dendron
Emerging Star
Emerging Star
Posts: 492
Joined: Thu Jul 01, 2004 11:05 am
Location: Munich

Post by dendron »

Are there any play offs? If the league is so short I don't think you didn't need so high FF. So you can drop it.

I would consider the starting line up:

4 Blitzer 360
2 Catcher 140
1 Thrower 70
5 Lineman 250
3 Rerolls 150
3 FF 30

This gives you a reserve. Hope this helps!

Dendron

Reason: ''
Falkom
Experienced
Experienced
Posts: 96
Joined: Wed Apr 14, 2004 9:42 pm

Post by Falkom »

Just forgot to state that there will be a playoff (so up to 3 game) and after that teams will continue to next season

Reason: ''
Aksho
Veteran
Veteran
Posts: 215
Joined: Mon Jun 14, 2004 9:22 am
Location: Vienna
Contact:

Post by Aksho »

Take Variant B with a 3rd RR and you will have a lot of nice games, trust me ;)

mfg Bernd

Reason: ''
Your hand ist broken? Thats all??? Go back on the field!!!
Leage Champion 04
Leages: 4th - 05, 3rd - 06 and 07
2nd at Kaiserbowl I 2005
7th at singleplayerrating at Eurobowl 06
Falkom
Experienced
Experienced
Posts: 96
Joined: Wed Apr 14, 2004 9:42 pm

Post by Falkom »

Aksho wrote:Take Variant B with a 3rd RR and you will have a lot of nice games, trust me ;)

mfg Bernd
If I decide to do this I will need to decrease FF to 5 - dont you think it is too low?

Reason: ''
User avatar
jware30
Experienced
Experienced
Posts: 64
Joined: Tue Jan 21, 2003 4:12 pm
Location: Long Island, NY, USA

Post by jware30 »

I'm not a big fan of Big Guys in starting teams. I do not think they are worth the money. Plus, with big guys comes the temptation to think I can overpower the strength teams, which I can't.

So, unless you want to Ogre for the flavor, I would go with the extra re-roll and catcher.

Reason: ''
Laerderon
Rookie
Rookie
Posts: 15
Joined: Wed Jun 22, 2005 11:13 am

Post by Laerderon »

I just went with the 4Blitzers, 2 Thrower, 5Linos, 3RR, 9FF, 10k spare. Catcher are in the beginning to vulnerable to use them. The Oger is not reliable enough. 9FF means u can pretty fast buy catchers or the Oger, maybe replace some loses.

Reason: ''
BloodBowl? Don't know how to play. Only know the rules.
Gumbo
Ex-Mega Star, now just a Super Star
Ex-Mega Star, now just a Super Star
Posts: 1289
Joined: Tue Aug 09, 2005 5:51 pm
Location: London

Post by Gumbo »

Oops, i read this as 'Human League advice forum'. Damn it dont toy with my emotions. If you only knew how much i loved that true symbol of the 80's *sniff*

Reason: ''
chunky04
Veteran
Veteran
Posts: 213
Joined: Fri Jul 02, 2004 7:27 am
Location: Wollongong, Australia
Contact:

Post by chunky04 »

I'd go with A.

Catchers are actually less vulnerable of the start than they are at any other point, since there is very little Tackle about outside of Dwarf teams, and you can get them Block fairly quickly.

A gives you a decently balanced roster to start with, and allows you to take advantage of the adaptability of Humans.

Reason: ''
Falkom
Experienced
Experienced
Posts: 96
Joined: Wed Apr 14, 2004 9:42 pm

Post by Falkom »

I thought that Cockerel A will be more balanced but because my 1 game is against necros (frenzy&claws werewolf) and second against Ch. Dwarves (tackle all around+2BC) I thought that maybe it is better to avoid fragile catchers and put some Ogre in fight... still not sure is it a good idea

Reason: ''
chunky04
Veteran
Veteran
Posts: 213
Joined: Fri Jul 02, 2004 7:27 am
Location: Wollongong, Australia
Contact:

Post by chunky04 »

You should be looking to smack the wolf anyways - the catcher will often stay on its feet to the wolf (unless he takes a both down or get s a pow) giving you a ready made assist for the Blitz. Blitzers should counter a wolf quite nicely, and then you keep a lineman handy for a boot.

Given how slow a CD Blocker is, you should be able to keep your catcher away and safe from them fairly well.

Reason: ''
Falkom
Experienced
Experienced
Posts: 96
Joined: Wed Apr 14, 2004 9:42 pm

Post by Falkom »

Thanks for help, I went for
variant B
4 Blitzers
Ogre
1 Thrower
5 Linemen
2 Re-Rolls
9 Fan Factor
10k in treasury

and it was win 2:0. Ogre cripled that oversized dog in third turn. I bought appo and extra lineman and I hope that money received after game with C.Dwarves will allow me to purchase one catcher.

Btw, anybody have some good advices for human tactics against CDwarves... didnt manage to find some good advices

Reason: ''
Post Reply