str 4 gutterrunner rolling db4

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Markus
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str 4 gutterrunner rolling db4

Post by Markus »

my str4 block gr rolled a double at 51 spp.
He is the most valuable player on my team: http://fumbbl.com/FUMBBL.php?page=team&team_id=209282 .
what skill or mutation would help him and my team the most?
i am tending to give him claw. but tentacles are tempting too, just fluffwise. spikes or horns could help as well as guard.

Thx for the help

M

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Mootaz
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Post by Mootaz »

This guy is insane. Give him Claws and make him your CAS-machine, or take Horns for ST5 Blitzes.

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Post by Joemanji »

Horns. You can blitz into a cage, give away an assist, and still have a 2D block on most players. Where is the puke smiley when you need it? :puke:

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Post by Coach Alex »

Don't give him anything, kill him instead or else Nuffle will make you pay back with something TERRIBLE!

For god sake what the hell is that monster? It's just too ... unfair! :)

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wesleytj
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Post by wesleytj »

Here's a novel answer...try tentacles on this guy. then if you make it to your next advance, take shadow.

Think about the possibilies of that for a while before you dismiss it out of hand.

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Post by Gorbad »

wesleytj wrote:Here's a novel answer...try tentacles on this guy. then if you make it to your next advance, take shadow.

Think about the possibilies of that for a while before you dismiss it out of hand.
Absolutely! And put him in tacklezones every turn, preferably near a Dirty Player. You will be doing the world a favour! :D

To be honest, Tentacles is nice, and shadowing is also nice on MA9 players, but I wouldn't be taking too much chances with this... thing...

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wesleytj
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Post by wesleytj »

Gorbad wrote:
wesleytj wrote:Here's a novel answer...try tentacles on this guy. then if you make it to your next advance, take shadow.

Think about the possibilies of that for a while before you dismiss it out of hand.
Absolutely! And put him in tacklezones every turn, preferably near a Dirty Player. You will be doing the world a favour! :D

To be honest, Tentacles is nice, and shadowing is also nice on MA9 players, but I wouldn't be taking too much chances with this... thing...
Bah, he's already a target anyway. Also remember, you can always choose NOT to use the tentacles on the Dirty Player. :) I'm pretty sure I'd generally just let him go. :)

The other thing is not just that tentacles are good, or that shadow is good individually. the combo of the two on a guy who's st4 and ma9 is just simply devastating.

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Post by DoubleSkulls »

I'd be seriously tempted by Foul Appearence or Spikes to try and increase his longevity.

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Post by Skummy »

FA and passblock could be a nasty combo on fumbbl.

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Post by gken1 »

spikes....I'd want that guy to live forever.

hell, last night my spikes Chaos Warrior used the skill at least 3 times in one game

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Post by Irishragan »

See this just isn't right. He has all that and I have 16 skills on a chaos team and I can't get 1 doubles let alone two double sixes on the same guy and then a 3rd set of doubles on him. *sigh*

Anyway, I would give him claw and make him my cas machine. Until he dies of course. Because a Block, tackler would love to try and put him down for a DP to do his job.

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Post by juck101 »

Foul apperance

A-Keeps him alive
B-Sick combo with passblock and strength4 blodge

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Post by kithor2002 »

Also would choose foul appearance.

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