thanks for the input again guys...after bouncing between juggernaut and thick skull all weekend, i have settled on juggernaut.
ignoring fend/stand firm, and converting the both downs to pushbacks make her better at her main duty, which is frenzying people. the drawback that it only works on blitzes is relatively minor, because I use her to blitz the majority of the time anyway. i'll just have to be careful about protecting her until she can get sidestep.
thanks again.
Witch Elf, 2nd Doubles Roll
- wesleytj
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