Induced Mercenaries against a Dwarf Team
- falconeyed
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Induced Mercenaries against a Dwarf Team
So the next match with my pro elves is against a well-developed dwarf club with the expected smattering of guard / mighty blow and two AG4 runners. I've got enough inducements to hire three mercenaries with one skill apiece. The question is this ... give them Wrestle or Fend?
Reasons for Wrestle - negates block, helps in my mobility, decreases his mobility by dragging guys to the turf.
Reasons for Fend - Prevents the cage from following up, but exposes them to Death by Pow/Skull.
I'm about 70% / 30% in favor of Wrestle. I've also got a couple of fenders and one wrestler on the roster already.
Thoughts? TIA.
Reasons for Wrestle - negates block, helps in my mobility, decreases his mobility by dragging guys to the turf.
Reasons for Fend - Prevents the cage from following up, but exposes them to Death by Pow/Skull.
I'm about 70% / 30% in favor of Wrestle. I've also got a couple of fenders and one wrestler on the roster already.
Thoughts? TIA.
Reason: ''
No one should be honored for doing what is expected.
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What about prince moranian and eldril sidewinder instead of 3 mercs? strength boost, wrestle and a bit more armour from moranian, and hypnotic gaze on eldril for removing a guard. Or moranian, 1 merc and a bloodweiser babe? Not so convinced by eldril, but i'd definitely take moranian, he's incredibly good value in LRB 5, even if his dauntless and tackle won't be any use he's still got a movement, strength, armour and block over a wrestle merc for 90k!
Reason: ''
- falconeyed
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It's playoffs and our league doesn't allow teams to induce star players in the playoffs. Eldril would be huge here, but alas, no star players in the finals. I've had Moranion once before and he's a beast.Vaporizer wrote:What about prince moranian and eldril sidewinder instead of 3 mercs? strength boost, wrestle and a bit more armour from moranian, and hypnotic gaze on eldril for removing a guard. Or moranian, 1 merc and a bloodweiser babe? Not so convinced by eldril, but i'd definitely take moranian, he's incredibly good value in LRB 5, even if his dauntless and tackle won't be any use he's still got a movement, strength, armour and block over a wrestle merc for 90k!
Reason: ''
No one should be honored for doing what is expected.
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- Tante Kaethe
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- Tante Kaethe
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- Joined: Mon Sep 01, 2003 10:43 am
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- falconeyed
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- Joined: Mon Mar 01, 2004 4:06 pm
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Yeah, if we were in LRB 4.0, I'd be strongly thinking about the wizard. The fireball used to be the Dwarf / Khemri killer, but not quite so much anymore.Tante Kaethe wrote:Ooops, I didn't realize it has been changedFalkom wrote:Unfortunatly LRB 5.0 changed fireball spell - it is now same for everyone 4+ to knock player so Ag 2 doesnt matter anymore![]()
. And I do wonder why....
Thanks for the info
Tante Käthe
I think I'm going to go two wrestlers and one fender, which will give me three fenders and three wrestlers. I basically need them to stay alive long enough so that I can delay the cage, cause him to break it early, and then strike with my ST4 blitzers.
It's the championship match. I'll post results afterward. Thanks everyone.
Reason: ''
No one should be honored for doing what is expected.