Doubles onh first skill for Werewolf

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

Rustycan
Emerging Star
Emerging Star
Posts: 313
Joined: Mon Sep 16, 2002 11:17 pm
Location: Airdrie, Alberta

Post by Rustycan »

My vote....... Stand firm will saves his frenzied @$$, or MB.

Reason: ''
When I was a kid, my father used to say the two worst things in the world are Ignorance and Apathy,
Well I dont know and I dont care!!
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Post by mattgslater »

Don't get SF. You can get Side Step on a normal roll, and that's better than Stand Firm.

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
PubBowler
Legend
Legend
Posts: 2073
Joined: Wed Nov 15, 2006 2:41 pm
Location: Glasgow

Post by PubBowler »

rodders wrote:dont think we have ay ino our league either it wasnt me :?:
Ah, my apologies...

And I don't know if Side Step is better than Stand Firm.
They're different but similar value and I don't think the extra 10k is worth it.

Reason: ''
Team Scotland Record:
EuroBowl 2009: 3-2-1

Gimmicks>Shennanigans>Everything Else
User avatar
Joemanji
Power Gamer
Posts: 9508
Joined: Sat Jul 05, 2003 3:08 pm
Location: ECBBL, London, England

Post by Joemanji »

mattgslater wrote:Don't get SF. You can get Side Step on a normal roll, and that's better than Stand Firm.
Agreed. Side Step is actually better for a Frenzied player IMO, since you can use it to reposition around the opposition player in such a way that, in your following turn, you can push him out of bounds. :D

Reason: ''
*This post may have been made without the use of a hat.
Post Reply