For maximum damage with a doubles roll, you could go with Jump Up.Jural wrote:99% agree, but with so much potential to wreak havoc (MB, Claw, Piling On), keeping a player upright and in your tackle zone might be a better bet. But yeah, I'd probably go PT as well.datalorex wrote: I love Tentacles on my Beast of Nurgle, but I wouldn't take it on a ST 3 player. PT is much better in that case. PT ends turns, but Tentacles doesn't. On a ST4 player, it's a much harder choice though.
5th skill for a Chaos Dwarf Blocker
- datalorex
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