It does not substitute for accurate though.datalorex wrote:Taking an AG upgrade isn't like 2 heads + xtra arms. It's like 2 heads, xtra arms, AND accurate all rolled into one. So that's THREE skills slots for one.fen wrote:Eventually I've come to the conclusion that for my particular play style I'd only take one or two +AGs on Beastmen only (as it works out the same as two heads + extra arms, but for one less skill slot).
Accurate prevents fumbles on 2s for passes longer than short or in tz. Agility 4 does not..
2.5 skill slots then. (and you can look at NOS or Big Hand for the 1st tz anyway.)