Its late in my season only a couple games left and i have a rookie Berserker about to gain a skill, this will probably be his only skill by the time the season and playoffs end, and im stuck between three skills
Mighty Blow, Guard then Piling on
is Piling on worth it without Mighty Blow if you have Jump up?
i already have another berserker with Guard and Mighty Blow
Skill choice for a Berserker
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Skill choice for a Berserker
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Re: Skill choice for a Berserker
For me it would depend somewhat on what I thought I might face in the playoffs, but I'd probably take mighty blow all things equal. I might take guard instead depending on the rest of my team and my potential play-off matchups.
I picked pile-on over mighty blow as a first skill on one of my berserkers and he didnt really become a terror untill I was able to get him mighty blow as well.
I picked pile-on over mighty blow as a first skill on one of my berserkers and he didnt really become a terror untill I was able to get him mighty blow as well.
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Re: Skill choice for a Berserker
teams going in the playoff are Dark Elf, Orcs, Chaos and Lizardmen...and ill probably be playing either dark elf or Orc in the first round
I also have an Ulf that will hopefully skill up(at 15spp) who has Block at the moment and he will prob take mighty blow or Guard as well, im leaning to mighty blow in this case
I also have an Ulf that will hopefully skill up(at 15spp) who has Block at the moment and he will prob take mighty blow or Guard as well, im leaning to mighty blow in this case
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Re: Skill choice for a Berserker
You could give the Ulf Stand Firm so you could crowd surf players better, unless you don't think your opponent will let you crowd surf.
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Re: Skill choice for a Berserker
I think I would go with Guard. With Orcs, Chaos, and Lizardmen in the playoffs, you might find yourself needing the guard...
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