Here's the team, The Night Terrors:
1 Bubbles Block, Dodge 31* NORMAL SKILL (GUARD?)
2 Bambi Vampire Block, Dodge 23
3 Fluffy Vampire 6* 5+6 (AGILITY)
4 Peasant +1 Ma 11
5 Drifter
6 -MA Wench Guard -1 Ma 8
7 Screaming Girl 2
8 Hobo Block, +1 Ag 31* NORMAL SKILL (???)
9 Unnamed Stranger Guard 7
10 Cheerleader 2
11 Drunken Frat Boy Block 7
12 Peasant 2 Guard 7
13 Fresh Meat 1 Ni, MNG
14 The Cripple -1 Ma 5
15 Even More Meat
5 RR
FF 7
110K
So after a huge amount of luck, I pulled a 2-1 win against orcs out of my ass and skilled 3 players. My main headache is my wannabe elf, Hobo. This guy sees a lot of the ball, so I'm thinking Sure Hands (also keeps a RR for other things). He's usually my backfield ball retriever, but he isn't there alone as he's too slow if I'm facing Kick so I'm also considering Kick Off Return. Also considering Fend (he's a big target) or Pro (he does a lot, often after the team RR is gone). He isn't usually fielded on defense as I can't protect him very well when the numbers dwindle, and the vamps are my main D-strategy.
For the vamps, Fluffy is a no-brainer, but as I already have 3 Guard Thralls I'm not sure I need it yet on Bubbles.
+AG, Block Thrall Normal Skill Choice
- Master Wang
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- mattgslater
- King of Comedy
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Re: +AG, Block Thrall Normal Skill Choice
Pro is better on AG4 than it is otherwise. Sure Hands would also be a good choice.
Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
- TuernRedvenom
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Re: +AG, Block Thrall Normal Skill Choice
I would consider Sure Hands. But Frenzy seems best to me.
Tackle is meh, Fend is unnecesary. Never liked Pro (you'll likely use a reroll anyway if it's important). Wrestle is out since you have Block, Strip Ball would be ok but would be a lot better if you had Wrestle.
Frenzy on a mobile player is gold though.
Tackle is meh, Fend is unnecesary. Never liked Pro (you'll likely use a reroll anyway if it's important). Wrestle is out since you have Block, Strip Ball would be ok but would be a lot better if you had Wrestle.
Frenzy on a mobile player is gold though.
Reason: ''
Un bon mot ne prouve rien. - Voltaire
- Master Wang
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Re: +AG, Block Thrall Normal Skill Choice
Hmm...
Frenzy would change his role on the team somewhat. He'd go from being a play maker to being a hitter. At the moment he spreads the play on offence, and if he plays on defense then he usually comes in after the vampires go after the ball carrier. I've got lots of Guard, which would support Frenzy but leaving him next to opposing players at the end of a turn doesn't sound that appealing. Nor does ending up on the sideline. I think Frenzy may wait until a 4th skill on a vampire after Blodge and Sidestep. But if more people chime in suggesting it, maybe I'll give it a go.
Frenzy would change his role on the team somewhat. He'd go from being a play maker to being a hitter. At the moment he spreads the play on offence, and if he plays on defense then he usually comes in after the vampires go after the ball carrier. I've got lots of Guard, which would support Frenzy but leaving him next to opposing players at the end of a turn doesn't sound that appealing. Nor does ending up on the sideline. I think Frenzy may wait until a 4th skill on a vampire after Blodge and Sidestep. But if more people chime in suggesting it, maybe I'll give it a go.
Reason: ''
Thank you for those words of wisdom Master Wang.
- Joemanji
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Re: +AG, Block Thrall Normal Skill Choice
Strip Ball.
Reason: ''
*This post may have been made without the use of a hat.