If you're still with me, what I'd like from coaches outside of our league, is open comments on the above paragraph and topics to follow.... What I'm really looking for is an evaluation system where true strength is based on not only who you've stomped, but primarily on how strong your competition is.... Yes, I see a pitch where Necros, Humans, inclusive races, and even Dwarves and Elves can all coexist in deadly near-equality....
So I'm scrounging in the Rulebook (LRB6.0, of course) and come upon Page 34: Optional League Rules.... So, here's what I'm interested in incorporating....
1) Bank Rules (already used in our league): Left out in favor of the torturous Treasury rules we now have, by jervis johnson... it essentially only protects 100,000 gp from counting toward your Team Value....
2) Spiralling Expense Modifications: I see these as the possible true equalizers.... Before a near riot by provacatuers unknown (within/without the BBRC?) the original rating was supposed to be set @ 1,500,000.... I'd like to try this, with breakpoints of 50,000... so that a team of 1.5 mil loses 10k, 1.55 loses 20k, 1.6 loses 30k, 1.65 loses 40k, 1.7 loses 50k, 1.75 loses 60k, 1.8 loses 70k, 1.85 loses 80k, 1.9 loses 90k (the highest I think you can possibly win), 2 mil loses 100k, etc.... In all fairness, I've a coach who says he'll blow right through that and not care.... So, my question here is, "What effect on teams (or your favorite team) will SE at this level cause...?
3) Keep the challenge from below system (best part, imho) and start new teams at the bottom of the ladder (1 league point below the lowest rated team).... Need lotsa feedback on this one as, in the past, underperforming "tough" teams have cherry-picked at new teams when entered at the chess-like/ELO "100" level.... Would this just flip that in reverse, with new teams cherry-picking wounded ducks?
4) The number of actual league points gained/lost would be the ELO differential times the SoS mentioned above.... The SoS is a ratio of your opponent's TV plus a third of his inducements, over your TV plus a third of your inducements; multiplied by your opponent's tier average expected winning percentage, over yours.... In short, you get more points for taking on tougher, higher tier opponents IF you tie or win....
5) When going back to the Ladder, should ties help both teams (ELO chess gives you half the points you would've made for a win), or just the underdog (of 50k, or more)...?
Folks, I eagerly await your opinions and especially your well-reasoned reasoning.... I don't/won't mind this thread going on till I reach Commissioner's Nirvana of a balanced league system....
