+1 agi snotling rolled a double 5.

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frightcrawler
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+1 agi snotling rolled a double 5.

Post by frightcrawler »

do i take
+1 MA
accurate
pass
nerves of steel
block

or something else ?

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PercyTheTroll
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Re: +1 agi snotling rolled a double 5.

Post by PercyTheTroll »

Dauntless?

Guard?

Mighty Blow for a laugh?

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sann0638
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Re: +1 agi snotling rolled a double 5.

Post by sann0638 »

Take the move. Get a strong arm ogre then your TTM becomes a viable tactic.

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spubbbba
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Re: +1 agi snotling rolled a double 5.

Post by spubbbba »

I’d go +MA as the team really lacks speed and hopefully that will help keep him out of trouble. Block would help with that too but Ogres should be doing most of the hitting and he’ll still be hit with 3D’s most of the time. I’d save dauntless for a different snot as AG3 is a good at cage breaking as 4.

If you want to throw with him take accurate over pass as it will also reduce the chance of fumbles and you can always use a team re-roll.

Sadly snots can’t get MB, but you could go PO for the sheer comedy value of it. Don't take guard on him as you probbaly don't want him in tackle zones.

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Re: +1 agi snotling rolled a double 5.

Post by Smurf »

Dauntless could be fun.

Throw, blitz Thrower swipe ball.

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Re: +1 agi snotling rolled a double 5.

Post by sann0638 »

Sure feet and sprint next, then he's superman!

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Re: +1 agi snotling rolled a double 5.

Post by Aliboon »

Sadly snots can’t get MB
I think this was under an old ruleset, I'm pretty sure they can these days, but I don't think you'd want to...

+MA for me, although pass block could be fun for the idea of a tiny little snot performing miraculous leaps up into the air to intecept the ball, you'd probably never use it though.

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Re: +1 agi snotling rolled a double 5.

Post by frightcrawler »

i took +1MA

what would the next skill be with a normal roll and what with a double roll ?

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Re: +1 agi snotling rolled a double 5.

Post by neverworking »

on a normal roll i would take sure feet to improve what he is already tasked to do on this team

on a double i would consider kick off return as one of the biggest challenges in the ogre team is covering all of the possible kick zones and then getting the ball carrier adequately protected.

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