4th Guard DE?

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juck101
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4th Guard DE?

Post by juck101 »

Well I have a team after just a few games with almost a skill on every player and 3 guards so far. My Blodge blitzer rolled a choose so do you think I should go for another Guard or something else? I tend to be of the opinion that you can not have enough guard on most elf teams but i'm almost on saturation so I thought I would ask for help.

Any advice and reasons greatly appreciated.

Team is
Blitzer 1 Dodge & Skill
Blitzer 2 Dodge
Blitzer 3 Tackle
Blitzer 4 Guard
Lineman 1 Guard
Lineman 2 Guard
Lineman 3 block
Lineman 3 block
Lineman 3 block
Lineman 6 doge
Lineman 7 -

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mattgslater
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Re: 4th Guard DE?

Post by mattgslater »

Have you thought about Grab? Then, when he gets SS, you can pair him up with a Witch and play all sorts of evil positioning games.

Otherwise, I'd go MB. 3x Guard is plenty.

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RogueThirteen
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Re: 4th Guard DE?

Post by RogueThirteen »

I would take the Guard. The more Guard you have, the more you'll frustrate and confound your opponent. Plus, it's really easy to get 2 Die Blocks against even Str4 opponents when you have amply Guard.

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Khail
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Re: 4th Guard DE?

Post by Khail »

Guard, definitely. Especially if you're in a bash heavy league.

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Smeborg
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Re: 4th Guard DE?

Post by Smeborg »

Another vote for Guard. You cannot have too much on the Linos and Blitzers. They will be targetted and die. No better first double IMO.

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Re: 4th Guard DE?

Post by Bathoz »

I'd consider MB. You're going to need some removal, and without it, no matter how many dice you roll, you're not going to be hitting very hard.

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dines
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Re: 4th Guard DE?

Post by dines »

Both are good options. Personally I would pick guard in a bashy league and mb in a more agile league. Ss Next if guard and tackle if mb.

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RogueThirteen
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Re: 4th Guard DE?

Post by RogueThirteen »

The only time you can have too much Guard is when a player takes it for the second time.

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