The Lions were my first [R]anked team on fumbbl, so they hold a special place in my heart.
Still they are used to golden days of LRB4 were SPP balance was a good thing and you grabbed every Stat+ that you could get, nowadays in the cold-hearted world of TV efficiency they run in more and more problems, mostly for one reason: In place of cheap, basic and efficient elf skills (blodge, SS), they have amounted too many expensive AG+ and guard skills. This bloat matched with the fact that I am not really great at utilizing AG+ players makes it tough for the team to scrap a win against just about anybody . The problem is most obvious with Thileria (no.11) my ag6, guard-lino, who due to the lack of blodge is highly fragile, costs me 180k a game and due to the lack of dodge can’t even make reliable use of his best asset at this point.
Still, I think this group has some potential – as they are probably the most agile team in all of fumbbl and were able to amass 4 guards to compensate for the lack of ST+ - and with a few skill picks they might be able to at least be a threat in a major qualifier or a legend smack.
After I rolled yet another AG+ (on my blodge catcher) and finally turned down another double in favor of wrestle (on the ag5 dodg, -av lino), I decided to get some advice in the forums. How can I get this team going again?
Now my challenge to you is following: give some long-time advice, but restrain from getting into player-sacking-mode, as I don’t like retiring perfectly fine players solely for TV-reasons (exception are raised zombies with undead). The only retirement I would consider is no.10 (even though, I think he can make for some decent line fodder for 2-3 more games). So, I ask you guys:
Who would you identify as the 3-5 key players on the team that deserve the apo?
Who should I look to skill up next and what should they get?
Who at this point is the most detrimental to team success?
Do you see the potential for them to be a real threat in 3-5 games?
Are they already a potent team that should rather consider getting rid of me than the other way around?
Don’t let the lions down!
Here is the team link:
http://www.fumbbl.com/FUMBBL.php?page=t ... _id=569445
The Lions (High elfs) need help
-
- Rookie
- Posts: 38
- Joined: Mon Sep 21, 2009 12:12 pm
The Lions (High elfs) need help
Reason: ''
-
- Emerging Star
- Posts: 442
- Joined: Thu Oct 08, 2009 3:11 pm
Re: The Lions (High elfs) need help
Hi Soranos.
Not a Fumbler, nor a great elven coach, but since no-one is chiming in, here are my 2c...
You worry about tv. If you want to trim the weight, you have to make some sacrifice: do you really need 4 rr?
And are you really set about not cutting some players?
-Your rookie Thrower, for example: how many games do you need to make him better than your ag5 Catcher? (ma8 can offset the lack of Pass/Safe-Throw).
-You got 3 -ma/-ag blodging linemen. Like you, I'm loath to fire fine players... but they are not fine. Blodge linefodder is useful... but it's +120k tv for some limping punchbags.
-About Thileria, the ag6 guardian: 200k is a lot for a mobile Guard, if you don't want to cut him, you have to make him really useful. What role do you envision for him? Ball retriever? Cagebuster? Force-skill him to Dodge and Block/Wrestle/whatever.
Not a Fumbler, nor a great elven coach, but since no-one is chiming in, here are my 2c...
You worry about tv. If you want to trim the weight, you have to make some sacrifice: do you really need 4 rr?
And are you really set about not cutting some players?
-Your rookie Thrower, for example: how many games do you need to make him better than your ag5 Catcher? (ma8 can offset the lack of Pass/Safe-Throw).
-You got 3 -ma/-ag blodging linemen. Like you, I'm loath to fire fine players... but they are not fine. Blodge linefodder is useful... but it's +120k tv for some limping punchbags.
-About Thileria, the ag6 guardian: 200k is a lot for a mobile Guard, if you don't want to cut him, you have to make him really useful. What role do you envision for him? Ball retriever? Cagebuster? Force-skill him to Dodge and Block/Wrestle/whatever.
Key players/apo rights: the Blitzers imo. No-nonsense, versatile players. Maybe the ag5 Catcher (what's his duty in the team?).soranos wrote: Who would you identify as the 3-5 key players on the team that deserve the apo?
Skillwise, in high-tv fumble I'm for Fend (to defend against clpomb). But since you played mostly against agility/hybrid teams, you can use some SideStep for the guardians, and some Frenzy and Leap to open up your playing options.soranos wrote: Who should I look to skill up next and what should they get?
mmm... their aggregated weight? The opposing wizards?soranos wrote: Who at this point is the most detrimental to team success?

They look fairly strong, if not lean. What went wrong in the last games, in your opinion?soranos wrote: Do you see the potential for them to be a real threat in 3-5 games?
Are they already a potent team that should rather consider getting rid of me than the other way around?
Reason: ''