played today, lost to norse team. but killed a yeti, werewolf. main issue, 2 skinks got skill ups
skink 1 - got double 4's has dodge, stunty and side step- looking for next skill direction.
skink 2- got 11 - choose a skill or +1 agility. I'm leaving towards the AG increase. also looking for direction ideas.
2 skinks, 2 differnt skill up questions
- dirt mcgirt
- Rookie
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- Location: NOVA Virginia USA
2 skinks, 2 differnt skill up questions
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- Super Star
- Posts: 835
- Joined: Fri Oct 01, 2010 4:36 pm
- Location: Italy
Re: 2 skinks, 2 differnt skill up questions
Skink 1: either Block, Wrestle or Sure Hands; since you can (and should) use your AG 4 Skink as main ball carrier I'd take Block/Wrestle; Wrestle is better if you are playing vs teams Block-heavy such as Norse, Dwarfs, Chaos Dwarfs and if you want to have a mobile sacker. Block is better if you want to use this Skink as back up ball carrier.
Skink 2: +1 Agility.
AG 4 MA 8 Dodge Stunty? Awesome stuff!
2+ Dodges everywhere.
Skink 2: +1 Agility.
AG 4 MA 8 Dodge Stunty? Awesome stuff!
2+ Dodges everywhere.
Reason: ''

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- Ex-Cyanide/Focus toadie
- Posts: 2565
- Joined: Fri Jul 24, 2009 4:55 pm
- Location: Near Reading, UK
Re: 2 skinks, 2 differnt skill up questions
1 - Block. Other skink should be BC.
2 - AG. AG4 skinks are pure gold.
2 - AG. AG4 skinks are pure gold.
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- Super Star
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- Joined: Tue Jan 17, 2006 6:55 pm
Re: 2 skinks, 2 differnt skill up questions
First skink would depend on who you play most and what you want him to do - block (who doesn't like blodge), wrestle (as a sacker) or sure hands (if you are likely to face strip ballers).
The other is AG, nothing else even comes close.
The other is AG, nothing else even comes close.
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- Sainthropee
- Experienced
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- Joined: Sun Sep 07, 2014 10:32 am
Re: 2 skinks, 2 differnt skill up questions
dirt mcgirt wrote:played today, lost to norse team. but killed a yeti, werewolf. main issue, 2 skinks got skill ups
skink 1 - got double 4's has dodge, stunty and side step- looking for next skill direction.
skink 2- got 11 - choose a skill or +1 agility. I'm leaving towards the AG increase. also looking for direction ideas.
Skink 1: Block or Wrestle, then diving tackle
Skink 2: +1AG, and developing to SideStep, JumpUp or Guard if roll doubles
Reason: ''
- el Superbeasto
- Super Star
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