I have just started a Chaos Pact team and after my first game I am a little unsure what to do. My roster was the following:
Minotaur
Ogre
Skaven Renegade
Dark Elf Renegade
Goblin Renegade
6 Marauders
3 Re-Rolls
40k spare money
After the game I gained 50k Gold and a Skill-Up on the Dark Elf. I am planning to look at my next opponent: If they are not extremely bashy I will save the money to get the Troll after the game and an Apothecary hopefully one game after that. Or should I get another Marauder now?
But the harder question for me is the Elf. I rolled an Agility Boost. Normally that's great, but I am a little unsure whether I should take it. Initially I planned on using him as my main Ball Blitzer, giving him Strip Ball, Wrestle, Tackle and maybe Horns to retreive the ball. The Agility Boost seemed fantastic at first, but makes no difference on normal, uncontested rolls to pick up the ball, catch and dodge - and I am definitely not going to turn my only guy with regular Agility access, no Passing access and also Animosity into a Thrower. My question: Is the Agility Boost worth the Team Value and the missed skill I could take instead? What role should he fill with that Agility of 5?
Thanks a lot in advance for your help, I am relatively new to the game and appreciate all the help
