Rolled 6,5 on Chaos Dwarf
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Rolled 6,5 on Chaos Dwarf
Hi Guys!
I don't think I'll give him the AG bonus. He has Dauntless and Dirty Player. I'm thinking Guard (2 CD's have it) or either one of Piling On or Mighty Blow. What do you think ?
Fred
I don't think I'll give him the AG bonus. He has Dauntless and Dirty Player. I'm thinking Guard (2 CD's have it) or either one of Piling On or Mighty Blow. What do you think ?
Fred
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- Zombie
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Go with the AG. Never hurts to have AG3 CD's about)
Plus you will have the ideal player to give a blunderbus to when they become official
Plus you will have the ideal player to give a blunderbus to when they become official

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There's only one reason to take +1AG on a dwarf blocker and one reason only: namely to be able to take leap on the next doubles! Oh... or was it that... hmmm. But seriously: if you use secret weapon rules he'll become quite a handy blunderbuss/etc guy.
Although I have to admit that the dauntless would be a bit of a waste then. Piling on, as Zombie said, is the obvious choice if you're not going for the AG increase.
Although I have to admit that the dauntless would be a bit of a waste then. Piling on, as Zombie said, is the obvious choice if you're not going for the AG increase.
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[url=http://www.talkbloodbowl.com/phpBB2/viewtopic.php?t=3460]-[/url]Teemu
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mighty blow...that way if you tie the armor roll on the foul you can use mighty blow, meaning you still get +2 to inj. or if you only miss by one, use dp on the av roll and still get +1 to inj thru the mighty blow.
plus the normal blocking advantages that mightyblow always has.
plus the normal blocking advantages that mightyblow always has.

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