Why not let the other guy get side fall ??? What is the purpose in giving the g 5 guy sidestep to protect him when you are not going to skill him with anything threatening ?
This guy is Aces at leaping in. He should strip ball.
And two move 8 leaping strip ballers is not "overkill" or "overloading on a skill" anyway...
Wardancers are always targets, and they both should cover each other's play in my opinion. If he's not going to strip ball, then he should be leaping in after to extract the ball with sure hands... To pass is out to the catcher for a score...
But that is just how I play I guess.
Wardancer getting +1 AG as a first skill
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- Shaggy
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Impact! Miniatures Forum
Impact! Miniatures
Galak 3:16 says "There is a point in time that a player really should read the rulebook."
Icepelt is my Hero.
Impact! Miniatures
Galak 3:16 says "There is a point in time that a player really should read the rulebook."
Icepelt is my Hero.
- Underdog
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And a passing skill in the Vault so either way its a double and IMO a wasted one since it doesnt help with pick ups and will AG5 catching shouldnt be a problem even in TZ's.Darkson wrote:I ask as NoS is a Trait under LRB.
If your in the Vault Id go for Fend (or Dauntless, though as you say this may limit his life expectancy). LRB Its not so easy... probably Sure Hands or Step asside.
Doubles Id take MB. You are gonna be hitting with this guy more often than anyone else, might as well rack up the Cas and reduce the man advantage whilest retrieving that ball.
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With leap and ag 5, he can already take the ball out of the cage with good chances, until the ball is in three tackle zone at the same time. Which has one chance out of eight to happen. My other WD has already sidestep (since he'll be likely to be left in a cage). Blodge and sidestep is IMO the best defence combo you can get, and sidestep is pretty usefull in a melee, you can decide to go wherever you want to assist blocks or whatever you want. One of my favorite skills as I said!Mad Jackal wrote:Why not let the other guy get side fall ??? What is the purpose in giving the g 5 guy sidestep to protect him when you are not going to skill him with anything threatening ?
This guy is Aces at leaping in. He should strip ball.
And two move 8 leaping strip ballers is not "overkill" or "overloading on a skill" anyway...
Wardancers are always targets, and they both should cover each other's play in my opinion. If he's not going to strip ball, then he should be leaping in after to extract the ball with sure hands... To pass is out to the catcher for a score...
But that is just how I play I guess.
Sure hand or sidestep first? Hard to chose, but I think it'll be sidestep ...
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Nuffle's a bitch, a big fat one dammit XP
- wesleytj
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I don't know, 8357 block dodge leap is pretty threatening to me!Mad Jackal wrote:Why not let the other guy get side fall ??? What is the purpose in giving the g 5 guy sidestep to protect him when you are not going to skill him with anything threatening ?
the point is that he is going to be a very useful player for a very long time, and he'd be VERY difficult to replace if anything ever went wrong.
therefore, things that keep him alive longer are a good thing.
conclusion: sidestep.
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Chinese Relativity Axiom: No matter how great your achievements, or how miserable your failures, there will always be about 1 Billion people in China who won't give a damn.
Chinese Relativity Axiom: No matter how great your achievements, or how miserable your failures, there will always be about 1 Billion people in China who won't give a damn.
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Ah ... something nice just happened to me, I managed to get another AG5 player, a line-elf with block. 
With these two, I think I'll be able to do something real good
I'm going to give Leap to my line-elf, but if you have any better idea I'm open to suggestions

With these two, I think I'll be able to do something real good

I'm going to give Leap to my line-elf, but if you have any better idea I'm open to suggestions

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Nuffle's a bitch, a big fat one dammit XP
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