Sound advice, except that a sure-hands CW in a cage is a good way to keep possession, but perhaps a bit of an overkill. A cage is very immobile and it takes up half your team.Kheldar wrote:Why is everyone telling him to use a BM as BC.
I would use my CW as primary BC.
[snip]
..get your 4th reroll, or if your cunning get 4FF,3AC,3CL. This will win you most of the Kickoff Rolls (I think at least all Kickoff rolls regarding rerolls).
Skills would be:
CW Leader (more AV will keep him longer on the pitch)
CW Guard (Cage guard)
CW Guard (Cage guard)
CW Sure Hands (Ball carrier)
BM Block (Safety against none dodge players)
BM Tackle (Safety against dodge players)
This should give you a quite all round setup.
Chaos team for 1.1mil tournie, rookie needs skill set advice
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Because if your ST4 player is in the middle of the cage, he isn't in the thick of things using the ST4 that was the reason you paid for him!Kheldar wrote:Why is everyone telling him to use a BM as BC.
I would use my CW as primary BC. He is a but slower, yes, but he is STR 4 what is very good in a cage. If you give him sure hands, or even the +AG he is perfect for the tournament.

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I'll happily take half die blocks vs them with my wrestle or block players. Sooner or later (with a reroll it's 44% chance, not that bad) he's going down!Duke Jan wrote:IMO CW are the perfect ball carriers in tourneys as well as leagues. There's few players who will take the ball from them even if they're outside a cage. Of course against lizzies and chaos dwarves there's sauri and bulls, but in general...
I guess it depends vs which teams, against teams that can always get to your ball carrier like elves or skaven I'd use a Chaos Warrior. Vs teams that are slower I'd use a beastman (preferably with block).
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Of course Block being the first skill CW's he get, so that will reduce your chances.TuernRedvenom wrote:I'll happily take half die blocks vs them with my wrestle or block players. Sooner or later (with a reroll it's 44% chance, not that bad) he's going down!

Giving the ball to CW's will get them the needed SPP, so later on, they can form your LoS and you start developping the Beastman.
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He old man. This is about tournamentsDraco wrote:Of course Block being the first skill CW's he get, so that will reduce your chances.TuernRedvenom wrote:I'll happily take half die blocks vs them with my wrestle or block players. Sooner or later (with a reroll it's 44% chance, not that bad) he's going down!![]()
Giving the ball to CW's will get them the needed SPP, so later on, they can form your LoS and you start developping the Beastman.

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Claws is the least effective damage skill. Both Mighty Blow and Piling On are statistically more effective, unless you get lucky and end up playing Dwarfs or Orcs every single game.datalorex wrote:I use my CW as the ball carrier, so that's a good suggestion. Kheldar's suggestions are about the best way to run a Chaos team, but I would change the Tackle to Claws.
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Or if you're not playing LRB5.Joemanji wrote:Claws is the least effective damage skill. Both Mighty Blow and Piling On are statistically more effective, unless you get lucky and end up playing Dwarfs or Orcs every single game.datalorex wrote:I use my CW as the ball carrier, so that's a good suggestion. Kheldar's suggestions are about the best way to run a Chaos team, but I would change the Tackle to Claws.
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Crikey! Glad I found that out before I started giving all my beastmen claws. Got to admit though, Claws on Beastmen seem quite fitting!Joemanji wrote:Claws is the least effective damage skill. Both Mighty Blow and Piling On are statistically more effective, unless you get lucky and end up playing Dwarfs or Orcs every single game.
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Claw is a nice skill depending on the leage or tournament. If its very bashy (Eurobowl for example) Claw might be a good choice. Against not so well armored teams mighty blow is key. Together they are killers (take pilling on to the cake, and you'll kill everything).datalorex wrote:Crikey! Glad I found that out before I started giving all my beastmen claws. Got to admit though, Claws on Beastmen seem quite fitting!Joemanji wrote:Claws is the least effective damage skill. Both Mighty Blow and Piling On are statistically more effective, unless you get lucky and end up playing Dwarfs or Orcs every single game.
Why I choose tackle was not for killing purpose, but to get this cathers, gutter runners and other block, dodge creatures down. If the opponent has no block, you can still blitz him with the block beastmen.
Yes an CW as BC is maybe overkill, but a nice overkill

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