9 and 4 have Sidestep, and are unsurfable. In fact, Frenzy-blitzing 9 and getting a push is a threat, while a pow doesn't actually poke much of a hole. I share your concerns about 10 and 4, but if I'm kicking to mid-back I have to get them downfield somehow! I guess one square isn't a big deal...garion wrote:10 and 4 are too lose to the LoS. they will be hit if quick snap is rolled on the kick off table also 9 is easily srufed with frenzy and even if your opponent doesnt have frenzy he will likely be pinned against the side of the pitch in the first turn anyway.
As far as leaving a side open, I like to do that if I'm down men, especially against MA6 teams, like Orcs, Norse or Chaos/CP. But I really like having the manpower to throw pressure on the ball if the cage attempt fails. After all, the main benefit to the asymmetric defense is to force the offense to cage away from the LOS, perhaps drawing attention off the line.
Why you should never use a non-Tackle Frenzy player to blitz a SS/D/B player at equal ST:
1) the setup, just the left half
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-- -- -- --|DL DL DL --
-- -- -- --|-- -- -- --
-- SS -- --|LM -- -- CM
-- -- LF --|-- LS -- --
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-- -- -- --|OO -- -- --
-- OO -- xx|xx xx -- --
-- SS -- --|LM -- -- CM
-- -- LF --|-- LS -- --
a) 2d block; 11 pows, yes, but 21 pushes!
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-- OO FZ xx|xx xx -- --
-- SS -- --|LM -- -- CM
-- -- LF --|-- LS -- --
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-- -- -- --|-- -- -- --
-- OO -- xx|xx xx -- --
-- FZ -- --|LM -- -- CM
SS -- LF --|-- LS -- --
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-- -- -- --|-- -- -- --
-- OO -- xx|xx xx -- --
-- -- -- --|LM -- -- CM
FZ SS LF --|-- LS -- --