mattgslater wrote: Oh, please don't go. If one of us reading here comes away a better coach for this, you're making the world a better place.
I cant tell if this is sarcasem or not, most other posts make me think haveing independant thought is frowned upon. Still if its not sarcasem then i thank you for this and will give you a new longwinded list.
1 Pass block again
Just haveing the skill changes the other players passing game and gives you controll over the apponents passing. This can be a little as moveing to make a longer pass or setting up a wall of tackle zones for the passer it dont matter the job of controll is done. There are ways to force a pass with intimadating the ball carryer but the final verdict is i do NOT want to see my apponents passing that ball over a quick pass. As for passing withing little box formations....thats not a pass happy game thats just your SPP fix, passing the ball "some distance" with the intent of doing something with it is a pass i wish to see stopped. I got to deal with people passing a long bome on a 2+ that lets you easerly get the ball from anywhere to anywhere and the none elf teams are almost as bad.
2 Deploying gutter runners
Telling me to play a better pool dont work when playing the way this forum thinks is best will get my team distroyed in humileating ways. Now "most" apponents are themself ST3 so hacking away at them is not a big broblem. the ST4 lot is harder yes but we do have access to claws, M-block and all the other bashing things ourself so it all comes down the huge ST avantage they have that can be solved with selective blocking, you may not creem your apponents like a bashing team can but then again every player you remove drasticly weekens there number of tackle zones. It gose down to the protection problem and with your posts it sounds like a lot of short lived gutter runners than you need a lot of gold to replace and work to get them up again. On this i support your need for ST3 but i see it as makeing up for so much ST2 on the fild to start with.
As for getting a supped up blitzer or linerat...sounds nice...but at the end of the day a fast moveing blitzer on a team of fast moveing players VS players that know how to deal with them dont work so well.
3 Playbook
I think not, i would hate to be responsable for over half the readers to rip out there eyes and spout intults with sand and nether regions...constructive arguments are lightly to change my play as is my apponents adapting to my stile. Still if i do a playbook i guess ill have another one to laugh at. Point to make - no stile will last agenst players that adapt to it and most my apponents do this.
3 A funny thing
This is simply a vast missunderstanding of the difrent ways we play, to me a gutter runner is a targit but a gutter runner with the ball is dead. I use the runners to move the ball not hold onto it, get them to pass it or hand it off to a line rat or something and let them be in a cage, distract aponents with a runner whos set out for that job. Only keep the ball with a runner if he is well out of the apponents movement (with 9 move its not unheard about). ST3 is not impossable to counter infact people do it every game.
4 Skill hierarchy
Sure use some skills more used and at times better, dodge is usless in a high tackle league, pass block is usless in a quick passing/no passing league. It still falls down to how you use them and how others react to you useing them. If you have a skill your apponent must act accordinly.
5 Dubles
Waiting for a few dubles for a built is a crime, you dont build for them you adapt to them.
6 +AG on low AG guys
Not part of the post but really who wont want another ball mover on the team, dwarfs more so than most as they have only 4. lizards got skinks.
7 The passing challange
Before pass block arrived on the pitch i could count about 6 in a normal game (most short or quick till the later games when it gets to long) a hell of a lot more from AG4 players, after pass block maybe 2 but as i said before stopping the pass compleatly is what im after in a pass blocker.
8 Pointless game AI
AI being good if it dont move the ball...really you think not moveing the ball is good? the computer game is just an example of when pass block is pointless nothing more.
9 Pass block VS ST
you what? insanity. Im premoving "SKILLS" over ST3 not pass block, that just fell into one of the builds that can be drasticly improved by a dubble. As i have said a few times before this is not pass block VS ST.
10 Just to support my opponents.
I play your way i DIE IN NASTY HORRIED WAYS (i did say this befor) that itself should tell you that my opponents know how to deal with such stiles and my wins dont come from them being bad players at least two seem to have a counter plan waiting for next time.