The problem with any AV7 team is death and mangled players. There's no getting around it. That said, the linemen are pretty cheap whereas the blitzers and catchers cost a lot. This means that the linemen should probably be denied apo rights. Still, I think that a pro elf team benefits a lot from having skilled linemen. Having more Block+Side-steppers is great although the classic Blodge works great too.Master Wang wrote: 1)
Does this team ever get to a point where you have a bench? 2 Linemen died in this game, and I got 2 MNGs as well! This was particularly depressing as I have been working hard to get them spps.
2)
Should I keep the apothecary solely for use on expensive positionals? I can't see it being worth the risk to use him on anyone other than Catchers and Blitzers.
The plus points of the game were high winnings, allowing me to get a 3rd Catcher, although one is MNG; my other Catcher got his second skill so now has Wrodge; a Lineman who got the MVP rolled double 5. I think the team is fast enough, so I guess he'll get Guard. How best to use/protect him? What should his development be if he survives?
I'd take Dodge on the Guarding lineman (since you've gone down the dodging route anyway) followed by Block or Side-step.