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+1 MA on a Saurus - was it a good idea?

Posted: Mon Jan 05, 2004 11:43 pm
by Darkson
I rolled a non-double MA increase for a Saurus' first skill, and I took the MA, thinking he could keep up with the Skinks better. But was it a good idea?

Hopefully, this link will allow you to see the team:
http://www.rebbl.com/challenge/roster/C ... aiders.htm

Posted: Tue Jan 06, 2004 12:23 am
by swilhelm73
Well, it is a bit risky really.

I'd suggest block then break tackle for this guy.

If he gets that far, then the +ma will pay off, before that, well, 7/4/1/9 is seriously inferior to 6/4/1/9 block.

Posted: Tue Jan 06, 2004 12:54 am
by Gonzo
[quote]I'd suggest block then break tackle for this guy.

With a regular Saurus this is the way to go but with the extra mv he needs break tackle next. Quite a reliable 2 turn scorer then on any touchbacks.

Posted: Tue Jan 06, 2004 4:08 am
by neoliminal
He becomes your middle linebacker on defense. He can now roam to either side of the field and plug any holes that might develope. I always think MA increases are worth it.

Posted: Tue Jan 06, 2004 5:55 am
by Sixpack595
I have 2! Saurus with +1 Mv. I love it. You have 6 of them plus the Krox, so holding the middle is no problem. I run mine on the wide outs. Nastiest cornerbacks around. On O you can keep up with the Skinks, and on D good luck outrunning them. I gave 1 of them Shadowing, that gives people fits too. :lol: I never regretted the Mv increase, and was reluctant to take it. Now I'm sold. The team is very fast. Your team has more Mv increases, with the Saurus running up there too he can keep the stunties safer.

Posted: Tue Jan 06, 2004 8:26 am
by Nagash
Movie quote (which?) :

"I feel the need.. the need... for speed... AUWWWW"... 8)

Keep the +1 M ... and remember...

Ork 40k Mekanic quote:

When asked by his slave Gretchin why he always paints his vehicles red....

Mek - "Cuz .... red wonz go fasta" .... :D

Posted: Tue Jan 06, 2004 9:36 am
by Sixpack595
Please no more Top Gun quotes! :lol:
http://www.geocities.com/goose_topgun99/sounds2.html
Nagash wrote:Movie quote (which?) :

"I feel the need.. the need... for speed... AUWWWW"... 8)

Posted: Tue Jan 06, 2004 9:37 am
by Darkson
Nagash, you weren't listening to BBC Radio 1 online when you wrote that were you? (Spooky, they were just talking about Top Gun :roll: )

Posted: Tue Jan 06, 2004 10:15 am
by Nagash
Darkson wrote:Nagash, you weren't listening to BBC Radio 1 online when you wrote that were you? (Spooky, they were just talking about Top Gun :roll: )
Hahaha - no I wasn´t - We don´t get BBC Radio 1 in Denmark... :wink:

Posted: Tue Jan 06, 2004 10:45 am
by Darkson
Thought you might have had it on streaming or somesuch.

Posted: Tue Jan 06, 2004 10:49 am
by Nagash
Darkson wrote:Thought you might have had it on streaming or somesuch.
Nope - but I have the movie on dvd of-course... It´s a classic! :D

Posted: Tue Jan 06, 2004 11:44 am
by DoubleSkulls
I find skilling Saurus to be a painful task - and +MA doesn't really make him much more useful or gain him SPPs any faster.

I'd have taken Break Tackle or Block instead. Doubles on the 1st skill I'd take Frenzy.

Posted: Wed Jan 07, 2004 1:32 am
by Lofwyr
I took + MA too on my fumbbl-saurus and it helped me a lot.
As neo said i use him as my defense safety, because if he stands in the middle of my half he can get everywhere without any GFI.
Next skill will be break tackle to really have that speed.
For block results you can always use a reroll, for important dodges (and you have to dodge often to make crucial blitzes) even rerolls won´t help.

Tobias