I just started a Lizard team with 4 Saurus, 7 Skinks, FF8 & 3RR.
Only played one game wth them so far, but I have given progression
& tactics a bit of thought.
In the early games against other low TR teams, you wont have too many problems on offence, just go for a mini-cage down one side & score in you second turn --- if your pick-up & handoff works, this is easy to do.
Defence is a bit harder, your saurus are reasonably easy to tie up, (no Block
& AG1) but just keep throwing blocks with them. It may well turn out that
you cant stop him scoring ---- just make him hurry up about it.
Maybe hang a few skinks back as safetys, use a skink to Blitz the ball carrier if you can( last move of your turn, obviously)
Because defence is going to be your weakness, I would suggest a couple
of skinks take diving tackle, & a couple take Block on a double.
(Most would say at least one skink should be given sure hands on a double) --- I say wait for the +1AG skink to be your ball handler.
Saurus:
My initial thought was Block on all of them, but I'm leaning towards Guard.
This is because the best tactic against Guard players is to take out the
Guards first --- bit hard to do if they are all ST4
sangraal
P.S. I think Lizardmen could be really hard to beat after 10+ games.