Page 1 of 2

AG 5 Dark Elf Blitzer.... what's next?

Posted: Fri Jan 23, 2004 1:17 pm
by Dangerous Dave
Well I was ready to write down leap (for his second skill)...... and up came a double.....

Now normally I would always use a double..... eg NoS, Guard or Dump Off.....

However, I still feel leap is the best choice.


Anyone else have a view?



Dave

Posted: Fri Jan 23, 2004 1:36 pm
by VoidSeer
I'll stick with guard. The extra mobility given by leap on his next advance will make this skill even more useful.

Posted: Fri Jan 23, 2004 1:42 pm
by Sproutman
Errr..... Dodge?

Sorry, I think the last skills advice thread I poked my nose into I gave the same advice. Suffice to say that I normally play Undead - the dodge skill fascinates and confuses me... :lol:

Posted: Fri Jan 23, 2004 1:59 pm
by narkotic
What about jump up?

1. he would be able to block even when starting prone, is good for assisting a Witch ELf or Linelef in the opponents half.

2. when he has been blocked down in the course of scoring, he has more movement to pick up the ball (AG5) and conclude the touchdown.

Posted: Fri Jan 23, 2004 2:28 pm
by neverdodge
i would say NOS, then leap on his next skill, he ll be your main scorer .

Posted: Fri Jan 23, 2004 3:15 pm
by Thadrin
NoS will PO your opponents no end

Posted: Fri Jan 23, 2004 3:37 pm
by voyagers_uk
not a big fan of NOS but it seems like a major choice here.

Passblock on a basic 4+ is an alternative

leap on a 2+ is a good blitzer thing to have

dark elf though so maybe guard is a better choice for your "fighter"

I would go with leap or NOS based on this discussion

Posted: Fri Jan 23, 2004 3:38 pm
by narkotic
With AG5 he catches an accurate pass on 2+ within one TZ anyway, I'm not sure if this player wouldn't exploit his potential more with another skill...

Posted: Fri Jan 23, 2004 3:47 pm
by Joemanji
NoS is overkill when he already has AG 5 - it is no better on him than it would be any other player on your team. Save it for someone who hasn't had the +1 AG advance.

Guard and Jump Up are sound choices. I tend to think Mighty Blow is a characterful and useful choice for DEs. I might still be tempted to still go for Leap though - your next SPP roll isn't that close.

Posted: Fri Jan 23, 2004 4:09 pm
by Baron Ollie
NoS will only help him on interceptions. Anything else is a waste, as an AG4 with NoS would dodge on a 2 too.

Posted: Fri Jan 23, 2004 4:41 pm
by gken1
guard...makes the whole team better and de's can't get enough

Posted: Fri Jan 23, 2004 4:57 pm
by MickeX
AG 5 Block Frenzy (and then Leap) will force every opponent to think not only twice, but a lot more every time he puts a players near the sideline.

/ Micke, devoted Frenzy-fan

Posted: Fri Jan 23, 2004 5:22 pm
by Dangerous Dave
OK - thanks for all the input....

Frenzy - 2 Witch elves are enough - 1 is ST 4 :) I don't want frenzy getting him out of position

Guard - I agree this is still a good choice - already have 1 blitzer with Blodge and Guard (so undecided)

NoS - I agree its wasted on AG5

Pass Block is available on a normal skill - so although a good choice, I prefer to develop linos or other blitzers with this

Jump Up - Hmm the trouble is this doesn't really make use of his ag 5.

Dodge is a normal skill for Elves


So its either Leap or Guard..... still leaning on leap - with Strip Ball to follow...........


Dave

Posted: Fri Jan 23, 2004 5:55 pm
by Mestari
Take Guard. If and when he gets his next skill, then take Leap. Thus, cage-breaking becomes a lot easier when you can tie up the assists and let the other blitzer do the dirty work.

And even if we don't think that far, having the ability to dodge easily is a major complement to that Guard.

Posted: Mon Jan 26, 2004 12:03 pm
by Kheldar
Like Mestari stated, take Guard then leap. And you get an assist everywhere.