Two doubles for Undead team
Posted: Tue Feb 17, 2004 7:12 am
Hi!
Difficult decisions again. Two player advanced during the last game and both rolled doubles. I could use some good traits, but these two players lack some basic skills. At least the Mummy needs block, but...
What should I get for Mummy and Ghoul? I was going to take Sure Hands to Ghoul, but then I rolled doubles. I've burned too many Team Rerolls for failed pickups, so I'm leaning towards Sure Hands here. There are also some teams with Strip Ball blitzers or wardancers in our league. Pass could be decent also, as I have another Ghoul with +AG that could act as a catcher then. But I don't know.
And Mummy was going to have Block, but doubles for him also. Frenzy could be nice, but without Block it could be bad choice. Against big guys he will be getting into trouble easily in the LOS, two dice against. Stand Firm is another choice, but then again, if he is knocked down it is not too helpful.
So maybe I should forget the traits now and take the skills (Block & Sure Hands) and hope for another doubles later. What do you guys think?
This is my Undead team at the moment:
Mummy: Block
Mummy: TRAIT/SKILL?
Wight: Block, Tackle
Wight: Block, Strip Ball, Tackle
Wight: Block, Guard, Dodge
Wight: Block
Ghoul: Block, Dodge, Side Step, +MA
Ghoul: Block, Dodge, Side Step, +AG
Ghoul: Block, Dodge, TRAIT/SKILL?
Ghoul: Dodge
Zombie: Kick
Zombie: Block
3 Zombies with nothing
Thanks for your help!
Difficult decisions again. Two player advanced during the last game and both rolled doubles. I could use some good traits, but these two players lack some basic skills. At least the Mummy needs block, but...
What should I get for Mummy and Ghoul? I was going to take Sure Hands to Ghoul, but then I rolled doubles. I've burned too many Team Rerolls for failed pickups, so I'm leaning towards Sure Hands here. There are also some teams with Strip Ball blitzers or wardancers in our league. Pass could be decent also, as I have another Ghoul with +AG that could act as a catcher then. But I don't know.
And Mummy was going to have Block, but doubles for him also. Frenzy could be nice, but without Block it could be bad choice. Against big guys he will be getting into trouble easily in the LOS, two dice against. Stand Firm is another choice, but then again, if he is knocked down it is not too helpful.
So maybe I should forget the traits now and take the skills (Block & Sure Hands) and hope for another doubles later. What do you guys think?
This is my Undead team at the moment:
Mummy: Block
Mummy: TRAIT/SKILL?
Wight: Block, Tackle
Wight: Block, Strip Ball, Tackle
Wight: Block, Guard, Dodge
Wight: Block
Ghoul: Block, Dodge, Side Step, +MA
Ghoul: Block, Dodge, Side Step, +AG
Ghoul: Block, Dodge, TRAIT/SKILL?
Ghoul: Dodge
Zombie: Kick
Zombie: Block
3 Zombies with nothing
Thanks for your help!