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Any tips for coaching Khemri

Posted: Tue Sep 28, 2004 1:10 pm
by Darko Blades
Hi everyone. We've just started a new league and for a change I've gone Khemri which i've never coached before. I've played one match with them and won 1-0. I managed to run in a TD in the last turn of the 2nd half because my opponenets, an Amazon team only had 1 player left on the pitch (4 cas, 6 KOs). Great! But this isn't going to happen every game. Anyone out thier with some friendly advice.

Posted: Tue Sep 28, 2004 1:43 pm
by Vero
Nah you got the Khemri way just right! Bash the other team into oblivion or better, make them run so you just walk for a td. Really that's all they can do.

Sure hands blitzers are khemris ball carriers because they have the best ma of the team. A thrower might be good for first game or so to actually get that sure hands blitzer. Just don't pass, run.

Skellies are good for fouling if you like.

Posted: Tue Sep 28, 2004 3:34 pm
by kithor2002
Yes,

try to block out as many players as you can.
And for the first skill for a skelleton should be Dirty player.
Foul every turn!!! And don't score too fast against AG teams because most of them need only two turns to score even when they only have 3 players left.

Posted: Tue Sep 28, 2004 4:58 pm
by Dave
block and foul .. the magic words for khemri ..

Posted: Tue Sep 28, 2004 5:04 pm
by TuernRedvenom
Dave wrote:block and foul .. the magic words for khemri ..
...and stall...

Posted: Tue Sep 28, 2004 5:05 pm
by Dave
... a little bit .. :D

Posted: Tue Sep 28, 2004 5:11 pm
by Darko Blades
Wow, those replies went up quick. Thanks alot for your advice, Dirty Player sounds like a sensible skill choice since I can buy some extra skeletons if any of them get sent off.

After that one match my Khemri have become the most feared team in the league. Suppose I'd better live up to my reputation :lol:

Posted: Wed Sep 29, 2004 7:51 am
by Sharky2k
best tip roll some 4+ ;)

Posted: Wed Sep 29, 2004 10:07 am
by Zy-Nox
khemri are ok,
against bash teams you should be fine if you fail pick ups,
anything with a bit of speed and agility will hurt you hard when your thro ra is in the backfield displaying his lack of talent.
Used them for like 17-18 games. Quite fun, just frustrating when your three skilled mummies decide not to regen.
Find they tend to cap at 200 rating as agility teams blow them away.
Oh and get a kicker.
Kick allows you to stick the ball somewhere and then get your slow players into a defensive formation before the ball has passed them.

Posted: Wed Sep 29, 2004 4:01 pm
by inquisitorpustus
Zy-Nox, 'i'm leaving' yeah right :lol:

Posted: Wed Sep 29, 2004 6:21 pm
by Zy-Nox
Keep it on topic INQ......Spam isnt appreciated here :-?

Posted: Wed Sep 29, 2004 8:08 pm
by TuernRedvenom
Zy-Nox wrote: Find they tend to cap at 200 rating as agility teams blow them away.
Never noticed that, if you can get a good amount of tackle and dirty player in the squad those elves are going to suffer!

Posted: Sat Oct 23, 2004 3:30 pm
by DwarfFanatic
Yup, I back tuern on the tackle and dirty player. Use tackle for the dodgers and foul everyone else.