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double 5 on Orc Lineman
Posted: Thu Nov 04, 2004 12:01 pm
by Cooper
double 5 on Orc Lineman
movement or guard?
other good options?
Movement is good with so little speed, But Guard is VERY helpfull allways...
The rest of team is not very developed: 1 blitzer with Guard, 1 thrower with accurate
W
Posted: Thu Nov 04, 2004 12:05 pm
by Dam
Well, depends on how many RRs you have (and if you have a Troll), but Leader might come in handy since you prolly shouldn't get it for Blitzers/BOBs, much less throwers.
Posted: Thu Nov 04, 2004 12:09 pm
by Cooper
Dam wrote:Well, depends on how many RRs you have (and if you have a Troll), but Leader might come in handy since you prolly shouldn't get it for Blitzers/BOBs, much less throwers.
hey Dam
I just bought the troll, so yes, Leader is a good choice perhaps as well...
got 3 RR's now, a 4th ain't bad...
will send the file to you...
W
Posted: Thu Nov 04, 2004 1:03 pm
by The Florist
Leader is good.
Guard is of course always worthwhile, but there's hardly a shortage of guard on an orc team anyways. How about Diving Tackle?
Posted: Thu Nov 04, 2004 2:26 pm
by gken1
I'd wait on the rules review for leader.....
I'd take guard.
Posted: Thu Nov 04, 2004 3:21 pm
by joker
i go guard for my lineork
after i take leader if necessary
Posted: Thu Nov 04, 2004 3:31 pm
by Abator
Since you have a troll, I would go leader. Having a reroll for your big guy is invaluable.
Posted: Thu Nov 04, 2004 3:39 pm
by Gus
diving tackle or sidestep. you'll have plenty of guard anyway, and leader, bleh.
Posted: Thu Nov 04, 2004 4:39 pm
by amadoris
leader is the best, but if you want an original solution take dodge. Could be very useful
Posted: Thu Nov 04, 2004 4:51 pm
by narkotic
I'd go for diving tackle.
Posted: Thu Nov 04, 2004 6:28 pm
by kithor2002
Give him guard
Posted: Fri Nov 05, 2004 10:06 am
by Markus
take guard
Posted: Sat Nov 06, 2004 12:38 am
by falconeyed
One can never have too much guard ...