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Khemri Skeletons

Posted: Mon Nov 08, 2004 9:06 am
by MieserMax
Hello, once again my Khemri team needs some other opinions.

2 of my skeletons got their first skill. 6+5 and 6+4. I´m almost sure about the +1AG, but i am not sure about the +1MA. Right now i have only 1 skeleton with dirty player, and i would like to have more. A Khemri is so slow, 1 more MA would be helpfull. But with an additionaly dirty player i would be able to clear the pitch better. So what to do. I think in the long run, the MA will be the better option, since other skeletons will get dirty player. In the next games the dirty player would help more.

I play in a 10 game league with a maxium of 5 post season games. As preseason we had 4 games (We started with TR100 teams). I already played 3 of the 10 games and most of my skeletons have star player points.

The upcoming games are

Chaos Dwarf
Vampire
Chaos
Dwarf


After these games

Dwarf
Darkelf
Chaos

will follow.

Posted: Mon Nov 08, 2004 12:26 pm
by kithor2002
I would ignore that 6+5 roll and give him Dirty player.
For the other I would choose the + MA.

Posted: Mon Nov 08, 2004 12:41 pm
by Lofwyr
??????????

You would throw away the only AG 3 in the team just for a dirty player????
This skelli with AG 3 will be the hero in the team.
Your reaction should be dancing and chanting, not thinking if you should take it! :D

The MA is a different story:
MA is allways good, but Khemri skellis don´t accumulate SPP, so he won´t get far beyond the 2nd skill (if even so far...)
Block or dirty player makes him better than MA 6 does, so I would choose one of those 2 skills.

Tobi

Posted: Mon Nov 08, 2004 12:45 pm
by Sharky2k
+ag is nice on khemri !!! take it !!!!!

+ma is not need on a skelli only on mummy i wouold choose it. take block or dp instead of +ma

Posted: Mon Nov 08, 2004 12:54 pm
by narkotic
Definetely +AG, he'll become your 5th positional player. He can be used as an emergency scorer and will be much more mobile than the rest of your team (=he can dodge). And if you play clever he won't be perceived as a scoring thread until it's too late.

for the other Skelli, MA is a waste on a player who can't dodge or handle the ball, give him a normal skill, preferably Dirty Player, Kick or Block.

Posted: Mon Nov 08, 2004 1:23 pm
by TuernRedvenom
Definately take the +1 ag. Ever had pouring rain with khemri? That's just one reason to take the +ag. This guy can also speed up your offence as you now have someone that can receive a hand-off downfield (or catch a quick pass). He also has a decent chance to dodge out which would make him an ok safety (but a pretty good one for a khemri team) once he has block.

Posted: Mon Nov 08, 2004 6:08 pm
by Vero
What narkotic said.

Posted: Mon Nov 08, 2004 7:48 pm
by gken1
dirty player on both!!!!!!!!!!

ag 3 chance to pick up ball: 66%
surehanded blitz-ra or thro-ra: 75%

extra move...is more useful than the ag but he won't develop anyway...so dirty player away!!!!!!!!!!

Posted: Mon Nov 08, 2004 7:53 pm
by The Florist
Now there's a surprise.

Posted: Mon Nov 08, 2004 8:33 pm
by Gus
+AG and DP.

Posted: Mon Nov 08, 2004 8:43 pm
by gken1
The Florist wrote:Now there's a surprise.
obviously not a khemri coach :)

Posted: Tue Nov 09, 2004 11:49 am
by Vero
gken1 wrote:ag 3 chance to pick up ball: 66%
surehanded blitz-ra or thro-ra: 75%
You forgot:

ag3 sure hands: 88%

Posted: Tue Nov 09, 2004 12:07 pm
by Sharky2k
ag3 is awesome on khemri team

Posted: Tue Nov 09, 2004 12:16 pm
by Aksho
The AG is great for your Team, better then anything else, that guy will be a great help 2 you.

Hh...throw away the MA +1 most of the upcoming Teams are heavy armored you will need a dirty player a lot.

mfg Bernd

Posted: Tue Nov 09, 2004 2:10 pm
by Lamoron
Anyone even considering not taking +AG on a Khemri team (except perhaps on mummies) should stop giving advice to someone in need.

My win statistics with Khemri increased dramaticly with my AG 3, Sure Hands Blitz-Ra, and even the lowly skeleton with AG 3 can catch, dodge and pick up the ball. Remember, even Khemri occasionally has to pick up the ball in a TZ in pouring rain.