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new skill for ag 5 DE blitzer

Posted: Fri Nov 12, 2004 11:55 am
by TuernRedvenom
First skill roll he got +1 AG. Second skill roll I would have given him dodge (because he has a HUGE x marked on his back), but I rolled double 5. The + movement seems too good to pass up on. I would always take the + MA if it weren't for the fact that this is in a developing team (5 matches, 6 skills): he needs dodge asap to stay alive but I can't afford to let him score every td to get there because that would hurt the rest of the team developing. Dilemma...

Posted: Fri Nov 12, 2004 11:58 am
by sean newboy
Bad choice, in a good way, your on your own. :lol:

Posted: Fri Nov 12, 2004 12:49 pm
by Fronko
take the move and strictly prohibit him to score. Try and move someone else into the endzone and handvoer from this guy.

Posted: Fri Nov 12, 2004 12:56 pm
by Duke Jan
AG5 leapers are also great, targets, but great. You would be able to get him to his next skill pretty soon, or he dies. Targets are also useful to make room on the field for other less dangerous players to move.

Posted: Fri Nov 12, 2004 2:19 pm
by Fronko
Yeah, definitely leap afterwards, then strip ball (unless most ball carriers have sure hands).

Posted: Fri Nov 12, 2004 8:05 pm
by kithor2002
Take the +MA

Posted: Fri Nov 12, 2004 11:48 pm
by sean newboy
Move, Dump Off, or Jump up.

Ag 5 DE blitzer next skill

Posted: Sat Nov 13, 2004 1:03 am
by TalonBay
I had a similar problem with my first DE blitzer to get a skill, started with +1 Ag and wondered what to get next. Then rolled the second skill.....+1 St, end of problem:)

Posted: Sat Nov 13, 2004 1:32 am
by gken1
guard!! it's SO Valuable on elf teams...+ with ag5 you should be able to get him whereever u want.

Posted: Sat Nov 13, 2004 8:00 am
by Dave
AG5 Leap Guard .. that hurts ..

I'd take the movement though, just because high movement allways surprises opponents as you tend to forget a MA 8 and remember that buggered AG5 ..

Posted: Sat Nov 13, 2004 10:39 am
by Sharky2k
i would go for guard :D

Posted: Sat Nov 13, 2004 12:39 pm
by kithor2002
Sharky2k wrote:i would go for guard :D
If he rolled other doubles I would say yes.But in that case I would stick to the +MA

Posted: Sun Nov 14, 2004 2:26 pm
by Aksho
I wouldn´t take the +1 MA. 7or8 MA doesn´t often make a difference. Dont waste the double!!!

mfg Bernd

Posted: Tue Nov 16, 2004 7:53 am
by Fronko
Oh, and how it makes a difference. One less square into the oppos half to be a scoring threat. One less GoForIt when you are out of rerolls. Ballcarriers that are thought to be "out of blitzing range" can be tackled (or must be taken back one further square). With leap later on he will just go anywhere and is unstoppable. (Maybe add dodge to that afterwards!!)

Posted: Tue Nov 16, 2004 8:18 am
by Markus
i'd go for guard.