
"After each game a random player is picked to gain a skill. After the third and fifth games two random players are picked to gain a skill. A single player may not gain more than one skill per game, though he may do so over the tournament as a whole. Skills are rolled as normal on the SPP Table, with doubles rolls allowable as normal, but characteristic increases not."
I was all set to take Lizardmen to the PK&Q, but with skills allocated to random players, I am starting to think twice. It seems to me that random allocation will hurt the Lizardman team more than most others, with any skills that go to a Skink being almost wasted. Whilst Side Step, Catch or Sure Feet are useful enough in their own way, the lack of general skill access is going to cause a serious hurt. Vital tourney skills such as Tackle, Kick, Block and (on the Saurus) Break Tackle will be missing.
What do you think, is this as serious a problem as I imagine?

Cheers
Joe