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New skill for my wardancer 8/4/5/8

Posted: Thu Feb 24, 2005 10:01 pm
by ghostblood.dk
My WD is about to get his 3. skill. I need some help on what to give him. He allready got +ST & +AG +AV :D . I know im Nuffel is real. We are playing by the old deatzone rulls.
This is my 1. wood elf team so help me out.

Posted: Thu Feb 24, 2005 10:29 pm
by aarrgh
:oops:

Posted: Thu Feb 24, 2005 10:39 pm
by ghostblood.dk
aarrgh wrote:You want to pick something to keep him alive! "Block" is the most obvious pick,followed by "dodge."
:o Wardancers starts with Block, dodge, leap combo :roll:

Posted: Thu Feb 24, 2005 10:46 pm
by Darkson
Strip Ball.

[Edit] If you're using the old DZ rules, then take the broken Diving tackle.

Posted: Thu Feb 24, 2005 11:01 pm
by absent1
or sidestep, to keep him out of the mix, just like a normal wardancer really, stripball or sidestep.

Posted: Thu Feb 24, 2005 11:43 pm
by Mad Jackal
I'm with Darkson.

Strip Ball is important, but the old Diving tackle was Sweeeeeeettt !

Doubles has to be mighty Blow under the world of no traits doesn't it? Or the UGLY Standfirm :D

Posted: Fri Feb 25, 2005 12:46 am
by DoubleSkulls
If you are playing 3rd ed then taking Dirty Player. Nothing else is worth taking :wink:

Posted: Fri Feb 25, 2005 1:34 am
by Bonehead
Old diving tackle or frenzy.

Posted: Fri Feb 25, 2005 2:01 am
by Mad Jackal
Is this the WarDancer frenzies 8 variety ?

I'd take that over the old Diving Tackle for sure.

A WarDancer Dirty player......ian I'm trying to laugh, really I am.....:D

Posted: Fri Feb 25, 2005 2:47 am
by DoubleSkulls
Mad Jackal wrote:A WarDancer Dirty player......ian I'm trying to laugh, really I am.....:D
But its +2 to Av & injury - and even if you roll a double on the Av to get sent off you can use a TRR to reroll it!

:lol:

Seriously Frenzy or Diving Tackle.

Posted: Fri Feb 25, 2005 3:46 am
by JJB
Having had an 8 4 4 7 WD during the 3rd edition times, I'd personally recommend diving tackle above frenzy - the WD will live far longer, and he will also have the opportunity to cause more casualties, and therefore gain SPPs faster.
Frenzy limits the flexibility of your WD. After dt, I'd then give that wd either side step or tackle as his 5th skill.

Posted: Fri Feb 25, 2005 3:48 am
by JJB
ianwilliams wrote:
Mad Jackal wrote:A WarDancer Dirty player......ian I'm trying to laugh, really I am.....:D
But its +2 to Av & injury - and even if you roll a double on the Av to get sent off you can use a TRR to reroll it!

:lol:
Is this the proper way to behave for a BBRC member?!?!
:roll:

Posted: Fri Feb 25, 2005 4:41 am
by DoubleSkulls
If I don't encourage all BBers to enjoy a bit of "boot kissing" we will all turn into some namby pamby bunch of "Blood makes me squeamish" bowlers.

:lol: :lol: :lol: :wink:

Posted: Fri Feb 25, 2005 7:06 am
by TuernRedvenom
ianwilliams wrote:
Mad Jackal wrote:A WarDancer Dirty player......ian I'm trying to laugh, really I am.....:D
But its +2 to Av & injury - and even if you roll a double on the Av to get sent off you can use a TRR to reroll it!
...and you get spp's for fouling so that wardancer will skill up again in no time! You can even reroll the injury roll!

Posted: Fri Feb 25, 2005 8:26 am
by dendron
I would take strip ball!