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Monster Gutter Runner

Posted: Mon Feb 28, 2005 5:03 pm
by miguel77
My league which uses alot of MBBL2 house rules has just seen the birth of the following GR.

For 1st advance he choose block, next up the team wizard drew a magic helmet and gave it to the gutter runner. Next advance was a double so he took horns, the third advance was another double and he took spikes to make his stats

9 2 4 9 - Dodge, Block

Where he goes from now I dont no maybe stripball or dauntless ?

Posted: Mon Feb 28, 2005 5:26 pm
by Gus
dauntless would have been much better than spikes, i think.

Posted: Mon Feb 28, 2005 8:02 pm
by miguel77
I would probably prefer dauntless over spikes but I believe 2 factors helped the coach make this choice.
1. He had previously lost to GR and wanted protection.
2. He likes to pick differnt mutations rather than all the same combos

Posted: Mon Feb 28, 2005 8:15 pm
by Gus
well, the "same combos" point is weird, honestly... why not go for extra arm then ? nobody ever takes it, it's original ;)

Posted: Mon Feb 28, 2005 10:21 pm
by Skummy
That's pretty funny. Now he just needs thick skull.

Posted: Mon Feb 28, 2005 11:24 pm
by JJB
Regeneration should be more appropriate...
:roll:

Posted: Mon Feb 28, 2005 11:39 pm
by Skummy
Yeah... too bad they can't get that any more.