problem with orc team, explained inside, please help me

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Mort
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problem with orc team, explained inside, please help me

Post by Mort »

ok heres the deal, i got an orc team along the lines of
2 blitzers
2 blackorcs
2 throwers
1 gobbo
5 lineorcs

and the bashing side goes.. ok, little dissapointing, but enough to keep me happy, no problems there, but where i really fail is scoring, i would rather not fall into the dwarf, cage and roll forward, rinse repeat, formula

so does anyone have some tips for my team to score. i think my problem is either trying to be too fast rather than a bashy team... i would rather have no blackorcs... weird huh?

anyway my usual tactic is to force a hole through one side, try to tie up as many players as possible and use the gobbo to score, using players and the sideline as obstacles to keep him safe

any tips would be welcome

thanks

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Scipio_Publius
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Post by Scipio_Publius »

I am not too partial to the cage tactic myself but its viable with orcs.

Typically I use my Blitzers as wide recievers for a bit of a passing game/running game. Takes 2 or 3 turns to score but it works.

Orcs are also one of the last "regular" teams to have throw team mate. You could pair a Troll with your Goblin.

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Post by MattShepherd »

What's going wrong? I'm guessing using the sideline as an obstacle might be leading to lots of unfortunate crowdpushes, but you haven't really told us what's happening that you don't like.

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Post by Tomas »

Yep, use Blitzers as catchers.

And it could be fine, if you buy a Troll and you can throw your goblin at long distance.

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Post by Yavatol »

Normally the Orc team lacks good receivers to make an efficient scoring teams. Goblins start with dodge, but without general skills will need a double for block to stay on the pitch long enough. On a double Orc blitzers can also make decent scorers. If you give them sure hands, they also become more efficient. Stand firm is alwyas nice. Keep the black orcs around for guard and other strength skills. But failing that you might want invest in re-rolls so you can make up what you lack in skill access.

Tactics probably resolve around keeping a line of players moving forward while keeping the ball safe behind it. Once a weakness develops in the oponent's defences, run through. This way you should be able to score in 3 to 5 turns.

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Post by Olsson »

cages is boring.

Maybe a goblinthrowing troll?
Give the goblin catch, sidestep. That way you could always do the elf thing (orcs CAN play ball).

Instead of building a cage, try to find the weak spot in the opps setup, then blitz it and run in the whole (almost) team there, next turn at least someone will be free for catching the ball.

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Post by Mort »

ok as pointed out i probly didnt give enough information,

my main problem is not crowdpushes, in fact ive had lots of luck with the crowd throwing the ball back to me,

the problem is that none of my team is fast enough to evade my opponents, mainly Elves, and the only players strong enough to resist my opponents break to my ball carrier are the Black orcs, which are too slow to be anywhere near the gobbo

i would prefer to steer away from the cage, so what sort of tactics would complement my team as is (i would like to add a troll, but my funds are a bit stretched already)

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Post by slup »

Don't rush your touchdowns against elves.
If anything goes wrong they get the ball.
Orcs are slow. Let them move at their own pace down the field.
If you want lots of fast TD play skaven.

Get 2 more blitzers and 1 black orc before the troll.

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Post by DoubleSkulls »

It sounds like you have a strategy you want to use - but Orcs are not the best team at it. So you will lose.

If you want to play fast attacking BB play Elves or Lizardmen or something else. Orcs are good at pushing slowly up the pitch and using the BOBs to their maximum advantage. They are not good at sweeping up the flanks for a 3/4 turn score.

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Post by Brokje »

I understand you think caging is boring, but its so damn effective! And why would you want to score fast whenplaying elfs? When you have the ball you can do what you are good at: bash them to shreds!

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Post by Aksho »

What have you done when building your Team???
Only 2 Blitzers and Black Orcs???? Starting 3 and 3 or 4 and 2 etc. is the way to go Orc Lineman are good for nothing, I´f seen Teams starting completely without them :roll:

So try to get 2 Blitzers as quick as possible they are your matchwinners.

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Post by dendron »

I agree with Aksho.
You should start with as many Blitzers and blockers as possible and you don't need so much lineorcs...

What have the player for skills. Sometimes the right skills are the key to turn a mediocre team into a winner team...

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Post by Olsson »

lineorcs are good for one thing. They can take 'dirty player' as first skill. Thus gobbo can't ;)

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Post by dendron »

Ok, your are right! But you need not so much Dirty player. So that 2 lineman are enough...

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Post by Aksho »

Olsson you are right, but a bashing Orc-Lineup can get you enough Bashing-Power that Dirty Player isn´t really needed, well 1 or 2 Lineman with DP is always nice but not the matchwinner in most cases.

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