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ALWAYS TAKE THE ST UP!!!!!!
Posted: Fri Jul 29, 2005 1:06 pm
by gken1
don't even ask just take the ST up. this should be a sticky in this section.
Posted: Fri Jul 29, 2005 1:07 pm
by sean newboy
Amen!
Posted: Fri Jul 29, 2005 1:25 pm
by squig87
Even on a treeman???
Posted: Fri Jul 29, 2005 1:27 pm
by sean newboy
Of course on a treeman, or a snotling if your playing in a league that has them.
Posted: Fri Jul 29, 2005 1:30 pm
by Tritex
Praise the STR increase!!! Take it in any Situ ....NUff Said!!
Posted: Fri Jul 29, 2005 1:36 pm
by gken1
squig87 wrote:Even on a treeman???
I said don't even ask

just take it. OF COURSE on A TREE....YOU'd Have the strongest player in your league

Posted: Fri Jul 29, 2005 1:52 pm
by Redfang
Come on GKen, do a search before you post something, even if you only search the first 5 topics on a board... :Roll:
viewtopic.php?t=16691
Posted: Fri Jul 29, 2005 2:13 pm
by Cloggy
So now basically instead of having multiple threads about "what to take on double 6" we are going for 79852 threads on "take +ST on double 6".
Nice one

Posted: Fri Jul 29, 2005 3:07 pm
by gken1
Redfang wrote:Come on GKen, do a search before you post something, even if you only search the first 5 topics on a board... :Roll:
viewtopic.php?t=16691
saw it right after I posted....but mine has a better title...
just was getting really stupid with I rolled ST for this....
Well just for everyone's info...In my league I've rolled ST up on a Rotter....TOOK IT
Beast of Nurgle......TOOK IT
Kroxigor................TOOK IT
Mummy.................TOOK IT
Beastman..............TOOK IT (now retired)
so yes...ST is useful even on ST5 players without block access!!!!!!!!!
Posted: Fri Jul 29, 2005 3:10 pm
by Duke Jan
If it's a tree take Leap (just for the look on your opponent face the 1 out of 6 times he succeeds).
Posted: Fri Jul 29, 2005 3:10 pm
by Redfang
gken1 wrote:just was getting really stupid with I rolled ST for this....
I know exactly what you mean
R
Posted: Fri Jul 29, 2005 8:16 pm
by Xtreme
My favorite player just got a skill and rolled a 12 should i take... oh wait, should I start another thread about this.

Posted: Fri Jul 29, 2005 8:22 pm
by Tritex
Posted: Sat Jul 30, 2005 10:31 am
by jimy
Except for a player (e.g. gutter runner) with dauntless or horns. With a double six you can make a perfect blitzer with horns and dauntless. Even better than a player with +1st. don't you think?
Posted: Sat Jul 30, 2005 10:59 am
by TuernRedvenom
jimy wrote:Except for a player (e.g. gutter runner) with dauntless or horns. With a double six you can make a perfect blitzer with horns and dauntless. Even better than a player with +1st. don't you think?
No.
No really, even then +1 str is better as it keeps you from getting knocked down easily yourself. You still have 4 str on the charge, that's still a 2 die block against most opponents.