Pro Elf Question...

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Khaine
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Pro Elf Question...

Post by Khaine »

I played a game today in which my blocking Pro Elf catcher got a -1 AV SI, and I am wondering if I should retire him, and make him an assistant coach to drop my tr and buy a rookie catcher, or keep him and just grin and bear it and hope he does well in the playoffs... I Already have a 6 av lineman and he's annoying on the field.

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The Florist
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Post by The Florist »

I'd stick him on the line until you have the money. Saves your less impaired players, block might help and NOS/AG 4 makes him a good pass recipient to hand off to any prospective scorer. Opponent has to keep him well covered on the line or knock him to keep you from scoring with any player in scoring range he can reach, simply marking him won't be enough. Which keeps players off beating up on the guys you want to keep.
Retire him once you can afford to.

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Post by JJB »

Agreed...
...so long as:
You have no more than 12 players
Your other players don't have many additional surviving skills (blitzers don't have dodge yet, other players don't have either block or dodge...)
There are a substantial amount of big hitters in your league.

If you have one or several of those, then you may well retire your guys (probably the av6 lineman first though).

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Cloggy
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Post by Cloggy »

I you seriously consider retiring the player, do it while he is still MNG. If you keep him he seriously hurts your chances in the next game, bacause he still counts at full value towards your TR.

About sticking him on the line: I would not do that (until late in the 2nd half). Putting the guys most likely to get hurt on the LoS will just get you seriously outnumbered on the pitch, and getting outnumbered means getting hurt with elves, since your opponent can multiple-mark your players to force turnovers.

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My Bulls have the "Thin Skull" trait. After every block they make, roll a D6. On a 1+ they get ko-ed and stay in the ko-box for the rest of the game.
The Florist
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Post by The Florist »

Well, JJB's points to be considered of course. Think there's a "not" missing in the last one though.
Cloogy, I'd put an AV 6/block on the line over an AV 7 no block guy any day.

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Cloggy
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Post by Cloggy »

Then I hereby invite you to play in our league. I'd love to get to punch some AV6 guys! :lol:

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My Bulls have the "Thin Skull" trait. After every block they make, roll a D6. On a 1+ they get ko-ed and stay in the ko-box for the rest of the game.
Khaine
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Post by Khaine »

Cloggy wrote:Then I hereby invite you to play in our league. I'd love to get to punch some AV6 guys! :lol:
ROFL my biggest annoyance with the whole situation is I didn't apoth him because I forgot about my apoth in the heat of the moment, then didn't have to use the freaking apoth the rest of the game as I went back to my standard tactic of manhandling everything in sight.

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Post by Darkson »

We had a Elf Catcher take -1 AV in their first game, and as they also had a MNG and a Dead Blitzer, he couldn't afford to retire him. So, on the LOS he went.

12 games later, he had Block from 3 Cas caused by people skulling out blocking him, and he'd missed about 6 turns due to a KO in all that time.



Did no-one tell you AV6 is invinceable? Just ask Galak's Halflings. ;)

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Currently an ex-Blood Bowl coach, most likely to be found dying to Armoured Skeletons in the frozen ruins of Felstad, or bleeding into the arena sands of Rome or burning rubber for Mars' entertainment.
Khaine
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Post by Khaine »

Darkson wrote:We had a Elf Catcher take -1 AV in their first game, and as they also had a MNG and a Dead Blitzer, he couldn't afford to retire him. So, on the LOS he went.

12 games later, he had Block from 3 Cas caused by people skulling out blocking him, and he'd missed about 6 turns due to a KO in all that time.



Did no-one tell you AV6 is invinceable? Just ask Galak's Halflings. ;)
ROFL well this is the last game of the regular season, <only 7 total games>, and the playoffs will be your team without advancements during the playoffs. I would really love to win the playoffs, and I think having him around might help. On a side not I will be able to add a 3rd catcher at the end of the next game no matter what <90k in the trasury and 11 FF>, but only having one developed catcher would be annoying. I think I'll keep him, as I know the next team I play is a high elf team that got spanked pretty bad last match <something like 7 casualties all MNG and one killed>. I think he will get several handicaps, but I hope my mostly blocking team will be able to bash some high elves out of the way and smash them into paste :). I'm currently 5-0 not counting the win for having a bye week, and so far I'm the only undefeated player. I know next season I'll be having a blast with my khemri and losing as many games as I win with the pattented 5 turn ball pickup :).

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Post by TuernRedvenom »

Darkson wrote:We had a Elf Catcher take -1 AV in their first game, and as they also had a MNG and a Dead Blitzer, he couldn't afford to retire him. So, on the LOS he went.

12 games later, he had Block from 3 Cas caused by people skulling out blocking him, and he'd missed about 6 turns due to a KO in all that time.
:lol:
That's what I love about blood bowl. Reminds of that chaos dwarf blocker in our league that racked up 4 interceptions in about 7 games and was nicknamed "the interceptionator". Nobody dared pass over that AG 2 guy. :lol:

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Darkson
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Post by Darkson »

Heh! Same guy came with me to Spiky. I don't know how many times I'd warned him - "don't pass over AG1 players!".

4th (or was it 5th?) game, and his Elves are in position for a pass to win the game, but it goes over the Krox.
Result? Yep, Krox intercepts.

Some people never learn. ;) :lol:

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