human ctacher development

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Walker
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human ctacher development

Post by Walker »

on my new human team a catcher rolled a 5+5 on a skill roll.
I'll proboably take MV+ but what do you think what is better a trait or a stat increase.

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Cramy
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Post by Cramy »

+MV

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mattgslater
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Post by mattgslater »

I agree.

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What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
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Post by z3d »

dauntless?

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dendron
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Post by dendron »

This depends on the rules you are using! I fyou are using the new LRB 5.0 rules. Dauntless is not so effective! I would go the MA+w for the LRB 4.0 as well!

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Post by z3d »

Of course, i thought dauntless in LRB4 enviroment (dauntless is downgraded in vault and not a double skill)
In vault environment take the MV (or maybe the AV+).

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Post by DoubleSkulls »

Dauntless in an LRB 4.0 (or earlier) rule set. That way you've got another blitzer - but one who's quicker and has dodge.

Then you can concentrate on developing your blitzers around strength skills (Guard, Mighty Blow) rather than blitzing skills (Tackle, Strip Ball).

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Post by JJB »

I'd go for +MA, to give you a better scorer.
When your four blitzers have guard, you won't need dauntless that much anyway...

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Walker
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Post by Walker »

I took the MV increase.
It's nice to see that most people reason like me.

We play by LRB 40.

Not much is played in ZAgreb a round 20 players - 10 of them active and they play one gameewry 2-3 weeks. so we don't getbored with the normal rules.

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Post by The Florist »

Enjoy your catcher, ranger Walker.

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