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Highelves at the Dungeonbowl
Posted: Thu Feb 09, 2006 8:38 am
by habasta
I want to start with this Cockerel.
6 Lineeves
3 Lionwarriors
2 Dragonwarriors
2RR
1FF
Skills: Kick to one lineelf, pro for another, leap for the 3 lions.
Pro because i have no thrower and leap because i think there will be a lot of bashy, slow teams at the dungeon bowl.
Pro, leap and kick after the 3 matches on saturday and leap, leap on sunday.
Posted: Fri Feb 10, 2006 12:10 pm
by sKink
Don't take pro, it is not worth it. You will have to throw quick/short passes with that lineup and pro only works 50% of the time so if you fail you need to use a rr.
I'd rather take tackle on dw for 2nd skill and then dp on a lineman. Leap is also a dangerous one and certainly I wouldnt take it on all 3 lion warriors. You'll just end up killing them on failed leaps. I would consider dodge on the other dw or getting block/dodge on the lions.
11 players and 3 of them being av7 and with no apo I can see your team getting bashed to pieces.
Posted: Fri Feb 10, 2006 1:04 pm
by habasta
I´m thinking of dirty player and kick for the linos then. And dodge and two times leap for the lions.
An apo is not the skill i need, it could only use once a match and i get my players back after the match.
Last yaer i played with a thrower but it works not so good.
Therefor this year 3 lions, 2 lions on the wings and one to bring the ball forwards for short passes or hand-off.
Kick to bring the ball in the half of the opponent and perhaps get the ball with the leaping players after fummble.