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PBBL: all-mutant Nurgle ideas?

Posted: Thu Mar 30, 2006 5:52 pm
by MattShepherd
Well, I'm singlehandedly doing my part to convince the world that Nurgle is still a Tier 2 team over in MBBL... :)

Inevitably, though, they're going to start earning skills. And I'm so far Beastless (saving up for the ol' mucker), and I'd like to turn this team into something a bit different than the traditional bash-'til-you-drop Nurgle team.

That being said, who wants to win at Blood Bowl? Not me! :lol:

So I'm thinking of doing the ALL-MUTANT SQUAD, a team of Nurgles that take nothin' BUT mutations. A Two-Headed Pestigor with Big Hands would make an excellent safety (assuming he could actually score a solid POW on his block dice), Rotters with Claws could put some fear into the high-AV teams.

What would you do on an all-mutant Nurgle team?

I'm not looking to WIN games, but to really push the boundaries of what Chaos' Ugly Little Brother is capable of.

EDIT: PBBL, of course.

Posted: Thu Mar 30, 2006 5:57 pm
by Bonehead
Foul appearance for all of them. Then tentacles.

Posted: Thu Mar 30, 2006 6:38 pm
by GalakStarscraper
4 Tentacles + Claw on the Warriors

On the Pestigor:
2 Two Heads + Extra Arms + Very Long Legs = Catchers
2 Big Hand + Extra Arms = Backfield ball handler

On Rotters:
2-4 Prehesile Tail = Dodge stoppers

Those are my current thoughts.

Galak

Posted: Thu Mar 30, 2006 6:48 pm
by MattShepherd
Aren't you on vacation?... :)

EDIT (some confusion, cleared up now)

Posted: Thu Mar 30, 2006 7:31 pm
by GalakStarscraper
MattShepherd wrote:I'll assume that Galak is already on vacation, and this imposter doesn't know that there are no Beastmen on the PBBL Nurgle squad... :)
Cell phone has high speed web abilities ... waiting for airplane.

However ... normally it never gets TBB OR NAF to come in for some reason.

SG, MBBL, MBBL2 ... all work ... TBB/NAF ... almost never.

Galak