Very young Wood Elf team

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Ddraig Coch
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Very young Wood Elf team

Post by Ddraig Coch »

Hi all

I play in a small table top league (Hi Nerm) and have a young Wood Elf team. Currently, they are TR 131. I have One Thrower, Two Catchers, One War Dancer and Seven Line Elves.

My Thrower has managed to get Strong Arm
My Two catchers have bother picked up Side Step
My War Dancer has picked up Strip Ball
Four out of the Seven Line Elves have all managed to get one Skill, these being - Block, Kick, AG+, MA+

What are peoples' suggestions for the development of my team

(I have 2 RR, 8 FF, 1 Apothecary and 80K gold pieces)

Thanks all for your advice

:D Dave :D

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Ddraig Coch
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Post by Ddraig Coch »

I guess I should have also mentioned the other races in the same league that I play in with my Wood Elves, they are -

Chaos
Chaos Dwarves
Dark Elves
Lizardmen

Thanks again

:D Dave :D

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Post by DoubleSkulls »

Purchases:
2nd War Dancer asap. With 1 you are too vulnerable to him being taken out.

Personnally I don't like Treemen. Its a lot of money for someone who misses 1/4 of your games and isn't even vaguely mobile.

After that a 2nd thrower and lots of line elves.

Development:

War Dancer - Jump Up on a double, tackle otherwise. Follow that up with Side Step.

Thrower -As you've already got Strong Arm, Accurate is a good next skill - Long Bombs on a 3+ :evil:

Catchers - Need to pickup Block asap - it makes them harder to put down and the combo with Dodge & Side Step is great. On a double you might consider Dauntless as they can make effective blitzers.

Line elves -
+AG - pass block :D Even if he doesn't get any interceptions the threat will be enough to discourage your DE opponent from passing OR leap if you want to develop a 3rd war dancer. This may be the better option unless the CD's or Chaos team try to pass the ball.

Others - get more blocks and dodges fast. As soon as the CD's and Chaos team get going you'll be pounded if you can't either get away or fight back. On your 1st (maybe 2nd too) doubles get dauntless and on the remainder guard. This will help taking down BC's and CW's. If your opponents like fouling get 1 DP, but don't foul 1st as the risk/reward isn't very good for woodies.

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Ddraig Coch
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Post by Ddraig Coch »

Thanks Ian for your response. I agree with buying the War Dancer and the Thrower next. After that I'll fill out my complement of Catchers. I also agree about the Treemen being a waste of money - however, freebooting Deeproot for 'special occasions' hasn't been ruled out.

As a double on a War Dancer, I was thinking about Dauntless rather than Jump Up. I'm not a big fan of Jump Up (Especially as it is now a Trait)

Definitely going to get Block for my Catchers, but I might get them Leap first.

My thoughts for my AG+ line elf started out the same as yours as a Pass Blocker, but that would only really be effective against one of the teams in my league. I think Block Leap & Strip Ball would turn him into an awesome 'Cage' wrecker. Especially as the 'Cage' is a well known and well used team strategy in our league.

With regards to the Chaos & Chaos Dwarf teams, neither of them play the passing game as a primary strategy. I think they only Pass in emergencies.

For the rest of my line elves, I'm thinking along the lines of Block, Dodge, Side Step. That makes them bloody annoying.

What do you think ?


:D Dave :D

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Post by Dain »

hi,

Nice Avatar!!!

For playing Wood elves (or other teams, of course!) don't forget this link:blood-bowl tactics.
From Galak website, you will find all you need, and more!

Dain

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Post by Ddraig Coch »

Thanks Dain

I can't take any credit for the Avatar - I downloaded it from a site a long time ago. Can't even remember where from - but I thought it was fitting as I'm currently playing Wood Elves.

Dave

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Post by neverdodge »

hehe, it prolly came from that one :

http://fredweb.chez.tiscali.fr/index1.php#

btw dain is the webmaster ;)

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Ddraig Coch
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Post by Ddraig Coch »

Thanks NeverDodge, but I didn't get it from that site. I use to play in OLBBL. In that game, you can put pictures of your players on your team web page. I think I scrolled through a load of Wood Elf teams until I found some model pictures I liked and them grabbed them.

So, I swiped them from an OLBBL Wood Elf team. The coach of that team might have got it from that website though.

:D Dave :D

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Post by DoubleSkulls »

Ddraig Coch wrote:As a double on a War Dancer, I was thinking about Dauntless rather than Jump Up. I'm not a big fan of Jump Up (Especially as it is now a Trait)
Its a 50/50 call. I think War Dancers are one of the few players who can really get good use from Jump Up (since they almost always make the blitz anyway) but Dauntless could be useful too.
Ddraig Coch wrote:Definitely going to get Block for my Catchers, but I might get them Leap first.
They are good enough to score already. Block might keep them alive - which in long term development is more important.

Ddraig Coch wrote: My thoughts for my AG+ line elf started out the same as yours as a Pass Blocker, but that would only really be effective against one of the teams in my league. I think Block Leap & Strip Ball would turn him into an awesome 'Cage' wrecker. Especially as the 'Cage' is a well known and well used team strategy in our league.
Worth linking about leap and guard if you get a double. Then he can leap in, and the War Dancer leaps into the cage too getting the assist. You could take Guard on one of your war dancers anyway but having 3 leaping blitzers makes your opponents job really hard.
Ddraig Coch wrote:For the rest of my line elves, I'm thinking along the lines of Block, Dodge, Side Step. That makes them bloody annoying.
You will need some tacklers too, otherwise enemy Dodgers are going to run straight through your defences. 1st 4 to get two skills go Block Tackle and the rest Block Dodge. In any case take Dauntless or Guard on doubles. Third skill can be side step, dodge or tackle.

You may want to consider Shadowing for your +MA line elf. MA 8 means he's going to follow most people around - and then fill him out with block/dodge.

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Ddraig Coch
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Post by Ddraig Coch »

Hi Ian, thanks again for the reply

Your right, it probably is 50/50 with the War dancers. At the moment though, I'm leaning more towards Dauntless than Jump Up.

I think Jump Up on Catchers might be a good thing. It means that they could stand for free, receive a pass and then run in a glorious TD. That is something to consider.

You've convinced me on the Block as the next skill for the Catchers. I do want to hang on to them for as long as possible. Definitely Leap after though (Unless I roll a double - then it's Nerves of Steel time)

Leap & Guard would work extremely well.

For my MA8 Line Elf, I was thinking about Shadow & Diving Tackle. With the current rules as they are (Effecting Piling on & Diving Tackle, action carried out after the opposing coach), then I think he could be a good turn over creator.

Incidentally, I just figured out how the quote functionality works. That should make my posts easier to follow

:D Dave :D

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Post by wesleytj »

I'll post a more specific reply Sunday when I have more time, but for now you might benefit from looking at my Wood Elf Strategy guide if you haven't already. It is a bit outdated (my online fall project is to make it up to date with LRB rules), but most of it is still pretty useful. I've gotten lots of positive feedback for it over the years including this one so:

http://mama.indstate.edu/users/python/bbowl/welves/

As I said I'll give my input on your more specific Q's later...no time today. =^P

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Ddraig Coch
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Post by Ddraig Coch »

Thanks Wesley. I have actually read your website before. It is very informative but I agree with you about it being outdated.

:D Dave :D

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Post by DoubleSkulls »

Ddraig Coch wrote:I think Jump Up on Catchers might be a good thing. It means that they could stand for free, receive a pass and then run in a glorious TD. That is something to consider.
No they can't. You can only Jump Up at the start of your action.

Ian

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Post by Ddraig Coch »

Ahhhh. I always thought that Jump Up was a free action. Jump Up is going even further down in my estimation ! :evil:

Dave

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wood elves

Post by Nermal »

never mind when you play me next i will let you choose which one i stamp all over with the bull centaur.

did i tell you he now has pile on? :lol:

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