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How do you use Goblins Secret Weapons ?
Posted: Sun Sep 03, 2006 12:15 pm
by kadu-c
Hello,
I would like to know how do you choose which Secret Weapons to set up for a Drive ?
What are the best choices on attack ? on defense ?
Does it depend on the race you're facing ?
Thanks your help !

Posted: Sun Sep 03, 2006 8:48 pm
by Jeremiah Kool
Without Inducements/Bribes I would field only one Secret Weapon at a time. If you field too much they are gone for sure when a touchdown is scored or the half ends..And your other Goblins aren´t very tough. Having 11 players on the pitch get´s hard with SW on your roster.
On the defense I would field only a Secret Weapon if I´m not playing against an agility team which can score fast. If it´s bashy team I´d field a Ball and Chain. On the offense I would take the Chainsaw against agility teams and Ball and Chain against slow, bashy teams.
Posted: Mon Sep 04, 2006 9:56 am
by Mootaz
The problem with keeping Secrer Wapons back is if your opponent hits enough of your gobbos, you have to field your remaining SW for that 1 turn in turn 8 and then they are gone. So you basically have to start with all your SW on the pitch.
Posted: Mon Sep 04, 2006 1:33 pm
by kadu-c
Basically on defense I plan to take the Ball and Chain and the Bombardier with Hail Mary Pass versus slow teams. Versus Agility teams, I'll probably won't take one SW for 2 turns (maybe the Chainsaw for a "one-shot" use on an opposing Catcher).
On offense, I prefer the Chainsaw and the Pogo. I'd take the Ball and Chain only versus slow teams.