Three Necros advance in one game... so many choices....

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After Reading thread would you give golem:

Block
14
88%
+AV
2
13%
 
Total votes: 16

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Digger Goreman
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Three Necros advance in one game... so many choices....

Post by Digger Goreman »

Current pre-game team (only showing upgrades):

Zombie Block
Zombie
Zombie (regular upgrade pending)
Zombie
Zombie
Golem
Golem (6+4 upgrade pending)
Wight
Wight
Were Block, +1 AV
Were Block, (regular upgrade pending)

110,000 in the bank, but with only 2 RR I'd like to save for another after the next game....

So what to give the Zombie, Golem and Were?! Should I buy another Zombie and give the upgrader DP or just keep the cash and give him Kick, Block or Dauntless? Or something else?

It's so much easier when you don't roll a 6+4... :x MA, AV or a regular skill (like block)? They all seem about equal to me... though you can knock down a 10 armor golem all day long and likely not hurt him....

Unless a genius (i.e., anyone but me :wink: ) can come up with a better choice, I'm going with Dodge on the other were... though I would've won the game 2-0 if he hadn't failed a GFI :pissed: Sure Feet better than Dodge????

What ya'll think?

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Post by miko »

i would give

Zombie - wrestle
Golem - amor 10
Were - dodge

It makes your Were and Golem safer and give you al lot of passiv defense against Block Players with your Zombie...

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Post by fen »

Zombie - Kick, DP or Block (deffo not Wrestle, Zombies are MA4!)
Flesh Golem - I don't see the need for AV10 on these guys so early on, Block or Guard.
Were - Dodge

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Post by Mephisto »

Zombie - Kick or Block
Golem - Block (definitely)
Were - Dodge (Blodger)

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Post by TuernRedvenom »

Zombie - Block
Golem - Guard
Were - Dodge

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Post by Kheldar »

Zombie Kick
Golem +AV
Were Dodge

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Post by da_crusher »

Zombie: Kick - Creates Havock in the opposing defense
Flesh Golem: Guard - great in combination with St 4 and Stand Firm and it takes them ages to get to 16 SSp
Were: Dodge - for obvious reasons

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Post by Mootaz »

Zombie: Block
Golem: Guard
Were: Dodge

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Post by kithor2002 »

Kheldar wrote:Zombie Kick
Golem +AV
Were Dodge
Dito

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Post by Digger Goreman »

Interesting how (somewhat) evenly the choices came out for the golem... why has no one suggested Mighty Blow...? Wouldn't help the golem skill up faster?

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Post by voyagers_uk »

not without Block first really, ST 4 is not that much of an advantage

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Post by Azrahn »

Zombie - Kick (just a very useful skill)
Golem - Block (less likely to burn re-rolls using him)
Werewolf - Dodge (or possibly tackle if you have a lot of elves in your league)

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Post by Lycos »

Mephisto wrote:Zombie - Kick or Block
Golem - Block (definitely)
Were - Dodge (Blodger)
That would be my choice, given how the team is already looking. But how long does the league run for? 10 games, 20 games? (makes a big difference to your choices)

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Post by Digger Goreman »

It looks like it's down to BLOCK or +AV on the Flesh Golem....

Block over AV... wow... the 10's don't come that often.... But let's wrap up with voting if ya'll don't mind....

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Post by rodders »

gotta be block on the fleshie

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