Witch Elf, 2nd Doubles Roll
Posted: Fri Nov 17, 2006 8:00 pm
I have a witch elf in my local league who has Block and Mighty Blow, and last night she got another skill and rolled doubles. I was planning on giving her Dauntless or Tackle, but the doubles opens up other possibilities, and I would like some input from you all on where she could go with it.
I don't really have any use for any Passing skills for her, I don't use my witches that way typically, so we're pretty much looking at Strength Skills here.
I keep thinking Juggernaut would be good, but at the same time, not too many of the guys in my league have been taking many of the "new" LRB 5 skills...so negating them isn't really a major issue yet. That's not to say that it won't be later, though.
Then there's Guard, I guess, but she's usually the one doing the blocking. Guard is more of a support skill, especially among elves where only a few guys will have it at most anyway. On the other hand, she's the ONLY player on my team with ANY doubles rolls at all so far, so perhaps I should be less picky and just take Guard because it's so useful, and I'm sure I could find ways to make it matter. On the other hand, with AV7, I don't exactly want to be putting her in the sorts of positions where Guard would be useful. Surrounded by big nasties.
Another option would be Stand Firm...she does occasionally find herself on the sidelines and some protection from her own dirty tricks would be nice. I played against wood elves last night, and due to some unfortunate dice rolls by my opponent which led to early turnovers, she was able to push both wardancers and a catcher out of bounds...
The final option I've considered is Thick Skull. It would be nice, but to be honest the main reason I don't like that is for roleplay and flavor reasons. Blitzer with Thick Skull? Sure. Line Elf? Sure. Witch? I just don't see it. Witch Elves just really don't seem to be thick-headed in any sense of the word. Maybe if there was a way I could justify it (like instead of "thick skulled" she's just extraordinarily tough via some other means), that would help. Additionally, I don't know that I'm convinced it would protect her any more than Stand Firm, which has other side benefits...not to mention that the Block/Dodge/Stand Firm combo is just annoying to play against, so naturally I'd love to give it to her!
Thoughts? I'm really stuck on this one.
I don't really have any use for any Passing skills for her, I don't use my witches that way typically, so we're pretty much looking at Strength Skills here.
I keep thinking Juggernaut would be good, but at the same time, not too many of the guys in my league have been taking many of the "new" LRB 5 skills...so negating them isn't really a major issue yet. That's not to say that it won't be later, though.
Then there's Guard, I guess, but she's usually the one doing the blocking. Guard is more of a support skill, especially among elves where only a few guys will have it at most anyway. On the other hand, she's the ONLY player on my team with ANY doubles rolls at all so far, so perhaps I should be less picky and just take Guard because it's so useful, and I'm sure I could find ways to make it matter. On the other hand, with AV7, I don't exactly want to be putting her in the sorts of positions where Guard would be useful. Surrounded by big nasties.
Another option would be Stand Firm...she does occasionally find herself on the sidelines and some protection from her own dirty tricks would be nice. I played against wood elves last night, and due to some unfortunate dice rolls by my opponent which led to early turnovers, she was able to push both wardancers and a catcher out of bounds...
The final option I've considered is Thick Skull. It would be nice, but to be honest the main reason I don't like that is for roleplay and flavor reasons. Blitzer with Thick Skull? Sure. Line Elf? Sure. Witch? I just don't see it. Witch Elves just really don't seem to be thick-headed in any sense of the word. Maybe if there was a way I could justify it (like instead of "thick skulled" she's just extraordinarily tough via some other means), that would help. Additionally, I don't know that I'm convinced it would protect her any more than Stand Firm, which has other side benefits...not to mention that the Block/Dodge/Stand Firm combo is just annoying to play against, so naturally I'd love to give it to her!
Thoughts? I'm really stuck on this one.