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Need Undead advice for LRB 4.0 tournament

Posted: Tue Nov 21, 2006 12:34 pm
by Mootaz
I'll be playing in a LRB 4.0 (don't ask) tournament soon and I'm planning to take Undead.
I've played them under LRB5 and I know how to manage them there.
But under 4.0 I'm not so sure. Dirty player is much more potent and the Mummies can get Block. Skills is 1 skill after every match, no doubles.

This is my setup I'm planning to take:
2 Mummies
2 Wights
4 Ghouls
5 Zombies
1 Skeletton
3 RR
3 FF
========
1100k

This gives me 14 players which is enough fodder to foul like crazy and to cover the inevitable losses of some of my Ghouls as with 4 Ghouls I can't protect them all.
The idea is to play very agressively with the Ghouls.
I'm not so sure about what to take as skills, but this is my idea:
1) Dirty Player on the Skeletton
2) Block or Guard on Mummy
3) Block or Guard on Mummy
4) Block on Ghoul
5) Block on Ghoul

Thing is, while playing LRB5 tourneys I really liked Guard on the Mummies and I don't know if I should take Block or Guard on them. Also, I always loved my Blodge-Ghoul I normally get after match 1. But DP is just so good I should get it first. And with 4 Ghouls, having a Blodger is not so important.

So what are your ideas?

Posted: Tue Nov 21, 2006 2:34 pm
by Kheldar
This setup is nice, and it gives much room for fouling. My 2 Tournaments under LRB 4 were not soo good. I gave block on the mumies, and later on Block on the ghouls I think.

Last Eurobowl I gave:

Block on Ghoul
Wrestle on Ghoul (no possiblity here since LRB 4, Block on Ghoul, or
Tackle on Wight)
Block on Mummy (double --> no possibly with normal roll)
Block on Ghoul
Block on Ghoul

4 Block Dodge Ghouls are killer.

Mummys dont need Block (but are good when having it). Just set up 3d Blocks whenever possible.

I would go for 1 DP and 4 times Block on the Ghouls. If you know before, that youll play against a dodge haevy team, and may choose skill before the game. Give Tackle on a wight (or maybe a ghoul).

Posted: Wed Nov 22, 2006 8:15 am
by Mootaz
This sounds nice. You are right, 4 Blodging Ghouls are killer. But won't I be suffering in the Strenth-Game? Without Guard I will have serious problems against some teams, especially Orcs or Dwarves. How did it work out for you at the EB not having any Guard?

Posted: Wed Nov 22, 2006 8:45 am
by Kheldar
I played against one dwarf (Sputnik and draw because I was very stupid). I played 2 Orcs: Won against Margot and drew against Dark Steve (did not make an 3+ dodge in the end). I did not miss guard. But I dont used guard much before. So nothing to miss.

Posted: Wed Nov 22, 2006 1:36 pm
by wesleytj
my experience with tourneys says that if you know what you're doing, a little bit of guard goes a long way. if you just get one or two guys with it, you should do very well with it.

however, i'd put it on the wights, not the mummies. the wights can position themselves where they need to be so you get the most out of the guard.

Posted: Wed Nov 22, 2006 1:46 pm
by Mootaz
This is LRB 4.0 as I posted, so no Guard on the Wights.

Posted: Wed Nov 22, 2006 5:54 pm
by wesleytj
hehehehe oops right