Ghoul skill Progression
Posted: Sun Nov 26, 2006 2:33 pm
Posted: Mon Nov 06, 2006 6:56 pm Post subject: Wight skill progression in leagues???
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Hi!
I'm in a league of eight teams (skaven, dark elf, high elf, 2x orc, norse, uman and my necros). It is a fifteen game league with a midseason cup of max. four games + great winnings and I hope to play my team in the next season tournament too. We've played four league games and I've reached the finals against orcs in the cup so that means I've had seven out of seven wins so far putting me exclusively on top of the scoreboard, but I know it is only a matter of time before this streak will end!!!
My team is:
2x FG no skills yet, it takes ages
5x Zombies one with +1ST
1x Ghoul with block, sure hands
1x Ghoul with block, and ?
1x Wolf with block, dodge
1x Wolf with block, +1ST
2x Wights one with dodge
3x RR
11X FF
120k in treasure
My question is simple. What to give my second ghoul? Sure Hands like the other one or maybe side step to give some diversity on the team? Sure feet could make him an offensive menace and a solid blitzer. I would normally go something like Block, Sure Hands, Side Step then Fend. I believe Fend isn't worth much witout this skill first. I use the ghouls as deep safeties on defence and ball carrying scooring machines on offence. Generally I try to keep them out of trouble and I've succeded in this so far
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Hi!
I'm in a league of eight teams (skaven, dark elf, high elf, 2x orc, norse, uman and my necros). It is a fifteen game league with a midseason cup of max. four games + great winnings and I hope to play my team in the next season tournament too. We've played four league games and I've reached the finals against orcs in the cup so that means I've had seven out of seven wins so far putting me exclusively on top of the scoreboard, but I know it is only a matter of time before this streak will end!!!
My team is:
2x FG no skills yet, it takes ages
5x Zombies one with +1ST
1x Ghoul with block, sure hands
1x Ghoul with block, and ?
1x Wolf with block, dodge
1x Wolf with block, +1ST
2x Wights one with dodge
3x RR
11X FF
120k in treasure
My question is simple. What to give my second ghoul? Sure Hands like the other one or maybe side step to give some diversity on the team? Sure feet could make him an offensive menace and a solid blitzer. I would normally go something like Block, Sure Hands, Side Step then Fend. I believe Fend isn't worth much witout this skill first. I use the ghouls as deep safeties on defence and ball carrying scooring machines on offence. Generally I try to keep them out of trouble and I've succeded in this so far