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Ghoul skill Progression

Posted: Sun Nov 26, 2006 2:33 pm
by DamianTheLost
Posted: Mon Nov 06, 2006 6:56 pm Post subject: Wight skill progression in leagues???

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Hi!

I'm in a league of eight teams (skaven, dark elf, high elf, 2x orc, norse, uman and my necros). It is a fifteen game league with a midseason cup of max. four games + great winnings and I hope to play my team in the next season tournament too. We've played four league games and I've reached the finals against orcs in the cup so that means I've had seven out of seven wins so far putting me exclusively on top of the scoreboard, but I know it is only a matter of time before this streak will end!!!

My team is:

2x FG no skills yet, it takes ages
5x Zombies one with +1ST
1x Ghoul with block, sure hands
1x Ghoul with block, and ?
1x Wolf with block, dodge
1x Wolf with block, +1ST
2x Wights one with dodge
3x RR
11X FF
120k in treasure

My question is simple. What to give my second ghoul? Sure Hands like the other one or maybe side step to give some diversity on the team? Sure feet could make him an offensive menace and a solid blitzer. I would normally go something like Block, Sure Hands, Side Step then Fend. I believe Fend isn't worth much witout this skill first. I use the ghouls as deep safeties on defence and ball carrying scooring machines on offence. Generally I try to keep them out of trouble and I've succeded in this so far

Posted: Sun Nov 26, 2006 4:19 pm
by kithor2002
Jump up could be a choice.
Also I would think of wrestle which will give you more chances of bringing s.o. down.

Posted: Sun Nov 26, 2006 4:52 pm
by DamianTheLost
S.O.?

Posted: Sun Nov 26, 2006 6:36 pm
by Darkson
I think s.o. = someone (to be honest, it's had me confused a few times I've seen kithor use it).

Posted: Sun Nov 26, 2006 9:19 pm
by Jeremiah Kool
I´d go for Sidestep and later maybe Diving Tackle.

Posted: Mon Nov 27, 2006 12:12 pm
by Kheldar
I would also go the sidestep, diving tackle way. But maybe you should think of giving him tackle. With Skaven, High and Dark Elf, Humans and Norse, there maybe some dodge.

Wrestle is nice to birng blodgers down, too, but with allready having block, tackle is more efficient for that.

Posted: Mon Nov 27, 2006 7:42 pm
by DamianTheLost
Diving tackle could work well with jump up, but side step will keep him alive. Then he could be like a defensive back, and the other ghoul could go more offensive. What to take as his third skill after Block, sure hands. Side step or sure feet or tackle?