Orc Blitzer with Doubles 10
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Orc Blitzer with Doubles 10
Take the +MA, Dodge, or what? Kinda torn. I've seen how valuable blodgers are, but have a speedster is great, too. Good development options that way as a ball carrier or ball hunter.
New team, first game, only skill up, 3 blitzers, 3 BOB, thrower, goblin, troll, 2 lineorcs.
New team, first game, only skill up, 3 blitzers, 3 BOB, thrower, goblin, troll, 2 lineorcs.
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Re: Orc Blitzer with Doubles 10
Take the dodge.
Sure - your other options are nice, but dodge is absolutely awesome on an orc blitzer.
Sure - your other options are nice, but dodge is absolutely awesome on an orc blitzer.
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- DoubleSkulls
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I'm not a big fan of dodge on Orc teams - because your opponent normally will have a couple of guys with tackle and if you've only got the one or two dodgers its easy to neutralise it. So I think that the best options are either the MA (MA7 Blitzers are really useful and an unexpected suprise for your opponent) or maybe even Diving Tackle (great against Elves when backed up with tackle).
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Ian 'Double Skulls' Williams
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+MV is great. I've always advocated speed and will almost always take it over anything else.
That said, Blodging Blitzers are a thing of beauty and Tacklers be darned. There are never that many around anyway and you can easily mark them with tough players when you're playing Orcs so it's a brilliant combo and very tough.
That Diving Tackle suggestion though. It's a VERY good suggestion. It means you definately want to take Tackle next but I'm sure you souldn't have any qualms about doing that anyway if you've already got Block, DT.
You've got a nice little dilemma there. Have fun.
That said, Blodging Blitzers are a thing of beauty and Tacklers be darned. There are never that many around anyway and you can easily mark them with tough players when you're playing Orcs so it's a brilliant combo and very tough.
That Diving Tackle suggestion though. It's a VERY good suggestion. It means you definately want to take Tackle next but I'm sure you souldn't have any qualms about doing that anyway if you've already got Block, DT.

You've got a nice little dilemma there. Have fun.

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Have fun!
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- Da Cynic
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We had a +MA Orc Blitzer in our league, he was always the one you never defended well enough against, he would be through your lines to score before you knew what had hit you.
He attracted bounties and hit squads galore, people would kill him only for him to be Apo'd
a real pain, therefore I would suggest the +MA, alternatively Diving Tackle/Jump Up
He attracted bounties and hit squads galore, people would kill him only for him to be Apo'd
a real pain, therefore I would suggest the +MA, alternatively Diving Tackle/Jump Up
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- Tante Kaethe
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- wesleytj
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+MA is nice, and I'd take it without question on a non-doubles 10. But I think I'd go with Dodge when doubles are in play. But it depends a lot on your playstyle. I dodge with orcs quite a bit, especially the blitzers.
MA7 is certainly a solid option as well.
MA7 is certainly a solid option as well.
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Chinese Relativity Axiom: No matter how great your achievements, or how miserable your failures, there will always be about 1 Billion people in China who won't give a damn.
Chinese Relativity Axiom: No matter how great your achievements, or how miserable your failures, there will always be about 1 Billion people in China who won't give a damn.
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